Drone Light - Biological
Life: 40 Armor: 0 Damage: 5
Range: melee Targets: ground
Basic worker unit.
Strong Against: none
Weak Against: none
Overlord Armored - Biological
Life: 200 Armor: 0
Can provides supply.
Strong Against: none
Weak Against: Missile Turret, Spore Crawler, Photon Cannon
Overseer Armored - Biological
Life: 200 Energy: 200 Armor: 1
Aerial observer that can use Oversight, Spawn Changeling, and Contaminate.
Strong Against: Banshee, Lurker, Dark Templar
Weak Against: Viking, Mutalisk, Stalker
Queen Biological - Psionic
Life: 175 Energy: 200 Armor: 1
Damage: 4 Range: 5 Targets: ground
Defensive unit that can use Spawn Larvae, Spawn Creep Tumor, and Transfusion.
Strong Against: Hellion, Mutalisk, Oracle
Weak Against: Marine, Zergling, Zealot
Zergling Light - Biological
Life: 35 Armor: 0 Damage: 5
Range: melee Targets: ground
Swift melee creature.
Strong Against: Marauder, Hydralisk, Stalker
Weak Against: Hellbat, Baneling, Colossus
Baneling Biological
Life: 30 Armor: 0 Damage: 20
Vs Light: 35 Range: melee
Targets: ground
Suicide unit that can deal damage over a small area on death.
Strong Against: Marine, Zergling, Zealot
Weak Against: Marauder, Infestor, Stalker
Roach Armored - Biological
Life: 145 Armor: 1 Damage: 16
Range: 4 Targets: ground
Assault unit that can regenerate life quickly when burrowed.
Strong Against: Hellion, Zergling, Adept
Weak Against: Marauder, Lurker, Immortal
Ravager Biological
Life: 120 Armor: 1 Damage: 16
Range: 6 Targets: ground
Can use Corrosive Bile to deal a lot damage to all units in the area.
Strong Against: Liberator, Lurker, Sentry
Weak Against: Marauder, Mutalisk, Immortal
Hydralisk Light - Biological
Life: 90 Armor: 0 Damage: 12
Range: 5 Targets: air and ground
Rapid ground attacker.
Strong Against: Banshee, Mutalisk, Void Ray
Weak Against: Siege Tank, Zergling, Colossus
Lurker Armored - Biological
Life: 200 Armor: 1 Damage: 20
Vs Armored: 30 Range: 9
Targets: ground
Can damage all enemy units in a straight line while burrowed.
Strong Against: Marine, Roach, Stalker
Weak Against: Siege Tank, Viper, Disruptor
Mutalisk Light - Biological
Life: 120 Armor: 0 Damage: 9
Range: 3 Targets: air and ground
Air unit that can strike multiple targets.
Strong Against: SCV, Drone, Probe
Weak Against: Thor, Viper, Phoenix
Corruptor Armored - Biological
Life: 200 Armor: 2 Damage: 14
Vs Massive: 20 Range: 6 Targets: air
Anti - air unit that can use Caustic Spray.
Strong Against: Battlecruiser, Brood Lord, Tempest
Weak Against: Thor, Hydralisk, Void Ray
Brood Lord Armored - Biological - Massive
Life: 225 Armor: 1 Damage: 20
Range: 10 Targets: ground
Heavy - assault air unit that can shoot Broodlings at its target.
Strong Against: Siege Tank, Ultralisk, High Templar
Weak Against: Viking, Corruptor, Tempest
Infestor Armored - Biological - Psionic
Life: 90 Energy: 200 Armor: 0
Unattackable unit that can use Fungal Growth, Infested Terran, and Neural Parasite.
Strong Against: Marine, Mutalisk, Void Ray
Weak Against: Ghost, Ultralisk, High Templar
Swarm Host Armored - Biological
Life: 160 Armor: 1
Siege unit that can spawn Locusts to attack.
Strong Against: SCV, Drone, Probe
Weak Against: Banshee, Mutalisk, Stalker
Viper Armored - Biological - Psionic
Life: 150 Energy: 200 Armor: 1
Battlefield manipulator that can use Parasitic Bomb, Consume, Blinding Cloud, and Abduct.
Strong Against: Siege Tank, Mutalisk, Colossus
Weak Against: Ghost, Corruptor, High Templar
Ultralisk Armored - Biological - Massive
Life: 500 Armor: 2 Damage: 35
Range: 1 Targets: ground
Massive assault unit that can deal area damage.
Strong Against: Marine, Zergling, Zealot
Weak Against: Ghost, Brood Lord, Immortal
Nydus Worm Armored - Biological - Structure
Life: 200 Armor: 1
Friendly ground units can travel from a Nydus Worm to any other Nydus Worm or Nydus Network owned by the player instantly.
Strong Against: none
Weak Against: none