People
Faculty Director
Ph.D. Students
Alexander Card - programming languages and tool support for designing and developing games.
Sasha Azad - generative storytelling for real-world environments; social influence simulation for virtual populations.
Chinmaya Dabral - narrative generation based on privacy policies and regulations.
Abhijeet Krishnan - procedural content generation using machine learning techniques.
Jennifer Wellnitz - artificial intelligence for modeling personality in interactive virtual characters.
Masters Students
Thomas Bacher - research on human-computer interaction for authoring interactive narratives with Villanelle.
Aaron Casey - research on models of narrative persuasion
Undergraduate Students
Aaron Williams - research on action model learning and procedural content generation for puzzle games
Jake Matteson - understanding the role of feedback in fighting games, and augmenting said feedback with playtrace analytics
POEM Alumni
Ph.D. Students
Dr. Markus Eger - Ph.D., 2018. Now an Assistant Professor at Cal Poly Pomona. Research on Ostari - epistemic models of agent-based systems with applications to games and narrative.
Masters Students
Owais Iqbal - M.S. 2019. Currently a Software Engineer at Facebook. Research on Villanelle - tool support for character authoring in interactive fiction.
Samuel Henderson - M.S. 2020. Research on visualizing formal models of game mechanics.
Undergraduate Students
Pascal Le - integrating personality models into behavior trees
Rook Liu - development of a playable experience using the Villanelle character authoring tool
Jacqueline Hong - the Ceptre editor website, examples and videos
Claire Christopher - development of a playable experience using the Villanelle character authoring tool
Tony Mosolf - research on usable tools for character authoring in interactive fiction
Hannah Morrison - formal models of social interaction and conversation.
Ryan S. Alexander - formal models of open world games.
Sriya Madapusi Vasudevan - AI for knowledge acquisition in uncertain environments, applied to automated text adventuring.
Carolyn Thompson - computational comics theory
Emma McCamey - interactive narrative authoring with Villanelle
Johanna Timmer - interactive narrative authoring with Villanelle