As defined by ISO 9241-210, user experience (UX) focuses on “all aspects of the user’s experience when interacting with the product, service, environment or facility” (ISO 9241-210).
Although user experience can capture aspects of ease of use and functionality (i.e., usability), it embodies the user's overall experience and behaviors with a product or system. Often times, measures of user experience record how a person feels about a product (e.g., pleasurable or not pleasurable). This includes things like motivations, preferences, and emotions before, during, and after interacting with a product. Additionally, UX should be viewed as a dynamic process that may change over the course of time and after continued interactions.
Traditional HF methods can be used to evaluate user experience:
Interviews can directly target UX responses through unstructured or structured designs.
Unstructured: questions are within context of task but there is no use of standardized questions
Structured: use of previously formed questions, making it easier to replicate
Think-alouds are especially useful in recording UX responses while the user is interacting with the system. The user is given a chance to describe their thoughts through each task step.
Subjective ratings can be beneficial for obtaining quick responses from the participant. For instance, a questionnaire may collect ratings on participant reactions to the visual appeal of an interface/product.
The Affect grid collects emotional responses by asking participants to rate arousal and pleasantness on a grid.
For a detailed list of UX methods check out this website.
References:
Adobe. (2021, August 29). How To Transition From Marketing To UX Design | Adobe XD. Ideas. https://xd.adobe.com/ideas/career-tips/change-career-marketing-ux-design/
Bevan, N. (2009). What is the difference between the purpose of usability and user experience evaluation methods.
Karapanos, E., Zimmerman, J., Forlizzi, J., & Martens, J. (2009). User experience over time: an initial framework. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
Law, E.L., Roto, V., Hassenzahl, M., Vermeeren, A., & Kort, J. (2009). Understanding, scoping and defining user experience: a survey approach. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.
Vermeeren, A., Law, E.L., Roto, V., Obrist, M., Hoonhout, J., & Väänänen, K. (2010). User experience evaluation methods: current state and development needs. NordiCHI.