Keeping the Story Straight: A Comparison of Commitment Strategies for a Social Deduction Game. Markus Eger and Chris Martens. AIIDE 2018.
Gemini: Bidirectional Generation and Analysis of Games via ASP. Adam Summerville, Chris Martens, Ben Samuel, Joseph Osborn, Noah Wardrip-Fruin, and Michael Mateas. AIIDE 2018.
"How Was Your Weekend?" A Generative Model of Phatic Conversation. Hannah Morrison and Chris Martens. Florida AI Research Symposium (FLAIRS) 2018.
From Mechanics to Meaning. Adam Summerville, Chris Martens, Sarah Harmon, Michael Mateas, Noah Wardrip-Fruin, and Arnav Jhala. TCIAIG Special Issue on AI-based and AI-assisted Game Design, October 2017. IEEE Website version.
Character Beliefs in Story Generation. Markus Eger and Chris Martens. INT 2017.