Click this link for the event flyer
Dear Winter Adventurers:
We are very much looking forward to having you join us for the 2024 Adventure Race! The event is very similar in format to our Fall Fun Run, with orienteering on trail and off as well as challenge stations, all to collect points while navigating Nakkertok South's beautiful ski trails. The event is being done in partnership with Orienteering Ottawa who are also running one of their O-Ski events concurrently with the Adventure Race.
The event happens Sunday January 28th.
12:30 pm - 1:15 pm: Registration and timing chip pickup
1:15 - 1:45 pm: Individual team starts (teams must check back in within 90 minutes after they start)
3:00 pm - 5:00 pm: BBQ and bake sale (bring cash or your phone with e-transfer)
Registration must be done in advance of the event using the registration link below.
Please complete the online entry form by midnight Friday January 26th.
If you have any questions, please contact kathomson185@gmail.com.
The event is a fundraiser for the club with a recommended, but voluntary, contribution of $20 per participant. You can bring cash, or you can make your donation via e-transfer to the club at treasurer@nakkertok.ca. Please indicate 'Adventure Race' in the e-transfer note. Please also bring cash or e-transfer capability to participate in the fundraiser bbq and bake sale happening after the race.
The Adventure Race is a team event. You can register as a team of two or more. No individual entries are allowed for safety considerations and for consistency with the spirit and traditions of adventure racing. Teams must complete each of the race sections as a team (i.e., not relay-style), and must remain together as a team at all times during the race We recommend teams no greater than four members with the exception of younger LTS participants and family teams.
Orienteering Ottawa is helping us out with the maps, controls and timing for the event, for which we are very grateful. In fact, the Adventure Race is running concurrently with an O-Ski happening at Nakkertok South on the same day as our event. To learn more and in case you'd like to try your hand at an O-Ski which is has a different format than the Adventure Race, you can follow this link to get to their event page.
The event is open to teams of 2 or more.
The event features skiing (your choice of skate or classic). There is one or more additional activities, which you will learn about while you are out on the trail.
Some trails will not be groomed for skating and some controls are off-trail, so prepare for double poling (sometimes in soft snow) if you are on skate skis.
A team must remain together as a group at all times during the race, completing each of the race sections together (i.e., not relay-style).
The racecourse includes both on-trail and off-trail controls to find and the controls can be done in any order.
There is at least one mandatory challenge and the location will be announced at the race start.
Each team is issued a set of colour maps and a list of written instructions indicating the locations of the checkpoints at the start of the event.
Each team will be issued a SPORTident timing card which they will use to “punch in” at each of the course checkpoints that they reach. The SPORTident control box at each checkpoint will digitally record your arrival time onto your card, and the data will later be downloaded and entered into the overall results at the Finish Line.
Replacement costs for lost SPORTident timing cards is $50.00.
Arrival and check-in: 12:30 pm - 1:15 pm
Adventure Race start time: 1:15 pm - 1:45 pm
Participants can start anytime between 1:15 pm and 1:45 pm
Maximum time on course: 1.5 hours (penalty points apply for late finishers)
Course closes at 3:30 pm. All participants must be off the course, and "checked out" at the finish, by this time
Teams must go to the race timing hut to check-out by punching-in their SPORTident timing card. Starting officials will provided them with a map indicating the location of the controls after they check-out.
Starts may space out the starts to allow some spread on the course.
At the end of the event teams must punch in at the timing hut and then punch in at the Data Download (same location) to transfer their information to the race organizers.
Finally, they must return their SPORTident timing card at the timing hut .
Like the fall Nakkertok Fun Run, teams are awarded points (10 points per control) based on finding the controls located out on the course. They must also complete at least one mandatory challenge. Teams must return to the finishing control and check-out with their SPORTident timing card (and return the card) within 1.5 hours of their start time. Teams will lose 5 points for every minute that they are late.
Results will be distributed via email to all preregistered participants.
Teams are recommended to carry the items on the following gear list at all times during the race.
Items per racer
extra insulating top layer (e.g., puff jacket, fleece)
extra pair of warm, dry mittens
extra pair of warm, dry socks
1 safety whistle
minimum 500 mL of water (additional water is not available on the course)
minimum 200 calories of food (additional food is not available on the course)
Items per team
1 timing device
1 compass
The Adventure Race is open to teams of any size made up of younger athletes and at least one supporting adult but more adults for larger teams.
A team must remain together as a group at all times during the race.
The racecourse includes on-trail and a few off-trail controls (flags). Your goal is to find as many of them as possible in any order you wish.
There is a challenge station geared towards younger participants down below J'Haus (in the field).
We recommend teams focus on the controls (flags) south of the stadium, but teams are welcome to go anywhere on the course they like.
Each team is issued a set of colour maps and a list of written instructions indicating the locations of the checkpoints at the start of the event.
Each team should carrying the gear items listed in the Gear section below throughout the race.
Each team will be issued a SPORTident timing card which they will use to “punch in” at each of the course checkpoints that they reach. The SPORTident control box at each checkpoint will digitally record your arrival time onto your card, and the data will later be downloaded and entered into the overall results at the Finish Line.
Replacement costs for lost SPORTident timing cards is $50.00.
We will happily calculate your score at the end, but this is really about the fun of finding the flags. Like the fall Nakkertok Fun Run, teams are awarded points (10 points per control) based on finding the controls located out on the course. There will be an challenge for the LTS and family teams down by J'Haus. Teams must return to the finishing control and check-out with their SPORTident timing card (and return the card) within 1.5 hours of their start time. Teams will lose 5 points for every minute that they are late.
Teams are recommended to carry at a minimum the following gear at all times during the race.
extra insulating top layers (e.g., puff jackets, fleeces)
extra pairs of warm, dry mittens
extra pairs of warm, dry socks
1 or more safety whistles
minimum 1 litre of water per family on the team (additional water is not available on the course)
minimum 400 calories of food per family on the team (additional food is not available on the course)
1 timing device
1 compass
The Adventure Race is open to teams of any size made up of younger athletes and at least one supporting adult but more adults for larger teams.
A team must remain together as a group at all times during the race.
The racecourse includes on-trail and a few off-trail controls (flags). Your goal is to find as many of them as possible in any order you wish.
There is a challenge station geared towards younger participants down below J'Haus (in the field).
We recommend teams focus on the controls (flags) south of the stadium, but teams are welcome to go anywhere on the course they like.
Each team is issued a set of colour maps and a list of written instructions indicating the locations of the checkpoints at the start of the event.
Each team should carrying the gear items listed in the Gear section below throughout the race.
Each team will be issued a SPORTident timing card which they will use to “punch in” at each of the course checkpoints that they reach. The SPORTident control box at each checkpoint will digitally record your arrival time onto your card, and the data will later be downloaded and entered into the overall results at the Finish Line.
Replacement costs for lost SPORTident timing cards is $50.00.
We will happily calculate your score at the end, but this is really about the fun of finding the flags. Like the fall Nakkertok Fun Run, teams are awarded points (10 points per control) based on finding the controls located out on the course. There will be an challenge for the LTS and family teams down by J'Haus. Teams must return to the finishing control and check-out with their SPORTident timing card (and return the card) within 1.5 hours of their start time. Teams will lose 5 points for every minute that they are late.
Teams are recommended to carry at a minimum the following gear at all times during the race.
extra insulating top layers (e.g., puff jackets, fleeces)
extra pairs of warm, dry mittens
extra pairs of warm, dry socks
1 or more safety whistles
minimum 1 litre of water per family on the team (additional water is not available on the course)
minimum 400 calories of food per family on the team (additional food is not available on the course)
1 timing device
1 compass
If you are in the Adventure Program, you can sign up for volunteer roles via TeamSnap. Otherwise, you can contact Kevin Thomson (kathomson@gmail.com) to volunteer. Brief job descriptions are given below, detailed descriptions will be given to those who volunteer in advance of the event.
Start/Finish/Instructions - Come to the timing hut before 12:45 pm and give instructions on how the event works to participants/teams. At start give instructions on how to 'punch out' and give teams their maps. At finish, collect maps and timing cards.
Challenge Station - Run a challenge station down near J'Haus designed for the younger skiers (LTS and family).
Course Monitor - Be out on the course making sure that team members are sticking together and that everyone is safe. At 3:30, collect up the controls (flags and electronic boxes) in your zone and bring back to the stadium.
BBQ lead - plan and purchase food for the fund raiser BBQ (where BBQ could be BBQ, boiled hot dogs, soups, whatever you like!). Food costs reimbursed by the club.
BBQ helper - help BBQ lead as needed in advance of BBQ and on the day to prepare food, collect money
Bake sale lead - coordinate volunteer bakers and lead bake sale on the day of the event
Bakers - prepare tasty treats for hungry participants. Food costs can be reimbursed by the club if you keep your receipts
Bake sale helpers - help at the bake sale on the event day