Session 2
Position, Motion, Direction, Looks and Delays
Position, Motion, Direction, Looks and Delays
...
At the end of this challenge, you should be able to
Sprites' rotation styles can be set in the sprite information settings.
Broadcast is an important concept in animation and games programming.
The broadcast is similar to the analogy of a recess bell.
When the bell rings and broadcast [recess],
It just takes one broadcast and everyone [sprites] and the stage will receive this broadcast and behave accordingly.
...
In the example below,
...
...
...
Create an animation such that:
// the ball should not touch the rock
Create an animation such that
Initialisation Position is also known as the starting position
Ball will glide to this position on top of the Rock.
x=0 is the centre x-coordinate (position) of the stage.
Ball will glide 3 seconds to the right side of the screen at x = 177
Observe the final y-position as compared to its starting y-position.
You may download your Code For Fun 1 | Session 2 worksheet here.
The sprites used in this Session are in the Scratch library itself.