Take your time and get to know all of our games!
Game by Touko Tahkokallio
Eclipse: New Dawn for the Galaxy is a strategic 4X (eXplore, eXpand, eXploit, eXterminate) board game where 2 to 6 players lead civilizations to dominate the galaxy through exploration, resource management, and tactical combat.first released in 2011, it offers deep strategic gameplay with a dynamic modular board and a blend of economic and military mechanics.
Game by Games Workshop
Warhammer Underworlds: Nightvault is a fast-paced, tactical miniatures game from Games Workshop, released in 2018 as the second core set in the Warhammer Underworlds series. It builds upon the foundation laid by the original Shadespire set, introducing new mechanics and factions. Nightvault is a competitive game for 2 players, each commanding a warband of miniatures.
Game by MATT LEACOCK
Pandemic is a cooperative board game designed by Matt Leacock and first published in 2008 by Z-Man Games. In this game, players work together as members of an elite disease control team, aiming to prevent the outbreak of four deadly diseases threatening the globe. The objective is to treat infections, collect cards to discover cures, and strategize to prevent outbreaks and epidemics. The game is designed for 2 to 4 players and typically takes about 45 minutes to play.
Game by RICHARD GARFIELD
King of Tokyo is a fast-paced, dice-rolling board game where players take on the roles of mutant monsters, gigantic robots, or otherworldly aliens battling to become the one and only King of Tokyo. Designed by Richard Garfield and first published in 2011 by IELLO, the game is suitable for 2 to 6 players and typically lasts around 30 minutes.
Game by Indie Boards & Cards
Flash Point: Fire Rescue is a cooperative board game designed by Kevin Lanzing and first published in November 2011 by Indie Boards & Cards. In this game, players assume the roles of firefighters working together to rescue victims and extinguish fires in a burning building before it collapses. The game is suitable for 2 to 6 players, ages 10 and up, and typically takes about 45 minutes to play.
Game by Maxime Tardif
In Earth, you're not just playing a game, you're building life itself. Create your own thriving ecosystem with plants, animals, and terrains in a vibrant 4x4 grid. Every turn, everyone takes action, keeping the pace fast and the strategy deep. With stunning art and hundreds of unique cards, no two worlds are ever the same. Build smart. Grow wild. Welcome to Earth.
Earth supports 2 to 5 players, making it great for solo play (with AI), small groups, or game nights with friends.
Game by Klaus Teuber
Step onto the island of Catan, where every player races to build the most prosperous civilization. Gather resources, trade smart, and outbuild your rivals as you expand across a land that changes every game. It’s all about strategy, negotiation, and a little luck with the dice. Roads, cities, sheep. your path to victory is yours to create.
Welcome to Catan, the classic game that made trading fun.
Catan is heavily driven by trading and player interaction, so it's really designed for 3 to 4 players (up to 6 with expansions).
Game by Michael Kiesling
Step into the shoes of a royal artisan, tasked with adorning the Palace of Évora with beautiful ceramic tiles. Inspired by Moorish art, Azul is a game of elegance and clever choices, where every move shapes your masterpiece. Draft vibrant tiles from factories, arrange them with precision, and complete stunning patterns on your personal mosaic. Place them wisely to score big, but overreach, and broken tiles will cost you. Designed for 2 to 4 players, Azul is easy to learn, deeply strategic, and visually striking every time it hits the table.
Draft smart. Design bold. Win with style.
This is Azul, where beauty meets strategy.
Game by Jean-Louis Roubira
In Dixit, players use whimsical, dreamlike illustrations to tell stories, but here's the catch, you have to choose your words carefully. On each turn, the storyteller picks a card from their hand, says a word or phrase, and places it face down. The other players then choose cards from their hands that best match the storyteller’s clue. Once all cards are in play, everyone votes on which card they think was the storyteller’s. Points are awarded based on who guesses correctly, and the trick is, the storyteller needs to be subtle enough so not everyone guesses right, but also not too obscure! Designed for 3 to 6 players, Dixit is a perfect blend of creativity and deduction, making it ideal for family, friends, or parties.
Game by Alan R. Moon
All aboard! you’re a cross-country train tycoon racing to connect cities across the map. With just a handful of train cards and a pocket full of dreams, you’ll claim railway routes, block rivals, and complete secret destination tickets for big points. Designed for 2 to 5 players, Ticket to Ride is simple to learn and hard to stop playing. It blends strategy, planning, and just a bit of luck. Every route you build brings you closer to victory, or helps derail your opponents.
Plan smart. Think ahead. Ride to win.
Ticket to Ride, where the journey is the game.
Game by Antoine Bauza
In Takenoko, the goal is to grow bamboo, feed the emperor’s hungry panda, and fulfill specific garden goals. Players take turns cultivating plots of land, irrigating them, and carefully placing bamboo pieces of different colors to grow your garden. But there's a twist, the panda will munch on bamboo, and keeping him well-fed becomes a delicate balancing act. The game combines resource management, set collection, and strategy, all while being relaxed and beautiful to look at. It’s a mix of planning and adapting to random elements as you work to complete your objectives. Designed for 2 to 4 players, Takenoko is perfect for family game nights or casual play with friends, offering both depth and lighthearted fun.
Game by FRIEDEMANN FRIESE
Power Grid is an economic strategy board game designed by Friedemann Friese and first published in 2004. In the game, 2 to 6 players represent power companies competing to build and expand electrical networks across various regions. The objective is to supply electricity to the most cities by efficiently managing resources, bidding on power plants, and expanding your network.
Game by VLADA CHAVIL
Codenames is a popular word-based party game designed by Czech game designer Vlaada Chvátil and published by Czech Games Edition (CGE) in 2015. In the game, Up to 6 to 8 players can be divided into two teams compete to identify their agents from a grid of 25 words, using one-word clues given by their spymasters. The first team to correctly identify all their agents wins, but players must avoid the assassin word, which results in an immediate loss.
Game by Ramy badies
Happy Little Dinosaurs is a fun, chaotic game where players try to survive various disasters while aiming to avoid extinction, and it can be played by 2 to 4 players in one sitting. players draw cards and face different challenges, like natural disasters or obstacles, trying to avoid extinction. Each player has a hand of cards that they can use to either help themselves survive or mess with others. The goal is to get the highest score without being wiped out by the various events that pop up.
Game by Dimitry Davidoff
Werewolf is a social deduction game, also known as Mafia, where players are secretly assigned roles as either Villagers or Werewolves. The game involves alternating phases of "Day" and "Night". During the day, players discuss and vote to eliminate someone they suspect to be a Werewolf. At night, the Werewolves secretly choose a player to eliminate. The game continues until either all the Werewolves or all the Villagers are eliminated.
Game by HASBRO
The main goal of the game is to be the first player to collect three full property sets of different colors. Players use action cards to gain properties, charge rent, and even steal cards from opponents! It's known for its speed and strategic twists. The game is designed for 2 to 5 players, and a typical game session lasts approximately 15 to 30 minutes, making it a fantastic option for a quick game night!
Game by HASBRO
The game is a fast-paced version of Monopoly where players collect property sets and charge rent, aiming to be the first to complete three sets. It can be played by 2 to 5 players and typically takes around 15 to 30 minutes to play, fun to bring at a late night dice and chill with your friends.
Game by Parker Brothers
Risk is a classic strategy board game of global domination where players compete to conquer territories through military tactics, careful alliances, and dice-based battles. 2 to 5 players can immerse themselves with this game with a playtime duration 1-3 hours depending on player count and mode. The game blends planning, negotiation, and luck into a world conquest scenario. The board game Risk is perfect for players who enjoy strategic thinking, competition, and a bit of dice-based luck.
Game by Parker Brothers
Risk: Star Wars – The Clone Wars Edition is a 2005 adaptation of the classic Risk board game, set during the Clone Wars era of the Star Wars universe. This edition introduces unique mechanics and thematic elements that differentiate it from traditional Risk gameplay.
Game by Parker Brothers
Cluedo is a classic murder mystery board game where players try to deduce who committed a murder, with what weapon, and in which room of a mansion. Each player takes on the role of one of the characters, such as Professor Plum, Miss Scarlet, or Colonel Mustard. The game can be enjoyed by 3 to 6 players.
Game by Scott Almes
In Tiny Epic Galaxies, each player commands a galactic empire, striving to expand their influence by acquiring contested planets and enhancing their cosmic armada. Designed for 1 to 5 players, the game features an innovative dice-rolling combo mechanic, where the number of dice you roll is determined by the strength of your galaxy. Each die face represents different actions, such as moving a spaceship, increasing culture or energy resources, or advancing political or economic influence over newly discovered planets.
Strategic planning is key, as you must decide the optimal order to execute your actions. However, opponents can choose to follow your actions by expending resources, keeping all players engaged throughout the game.
Exploding Kittens is a card game that’s quirky, fast-paced, and full of fun strategy. The goal of the game is to avoid drawing an Exploding Kitten card, which eliminates you from the game. Players take turns drawing cards, hoping to avoid the explosion while using other cards to manipulate the deck, protect themselves, or sabotage others. It can be enjoyed by 2 to 5 players in one sitting. Exploding Kittens was created by Elan Lee, Matthew Inman and Shane Small.
Exploding Kittens: NSFW Edition is an adult-only card game designed for ages 17 and up. It features 56 cards with original, humorous illustrations by Matthew Inman of The Oatmeal. The gameplay is similar to the original Exploding Kittens, where players take turns drawing cards until someone draws an Exploding Kitten, causing them to lose unless they have a Defuse card.
Game by Ramy Badie
In Unstable Unicorns, players race to assemble a unicorn army by drawing and playing cards that allow them to summon unicorns, sabotage opponents, and protect their own stable. The first player to collect seven unicorns in their stable wins, but beware, your friends are out to derail your plans with devious cards. Designed for 2 to 8 players, Unstable Unicorns offers a delightful mix of strategy, humor, and lighthearted chaos. It's a perfect choice for parties, family gatherings, or casual game nights.
Game by The Changers Movement
A cooperative board game created by The Changers Movement to inspire teamwork, leadership, and positive social action among young people. The game features diverse characters who work together to solve social, environmental, and community challenges through empathetic decision-making and collaboration. Designed for 2 to 6 players, it offers an engaging and educational experience that typically takes 45 to 60 minutes to complete.
Game by ARUS
an educational game developed by ARUS, a Malaysian educational organization focused on digital literacy and critical thinking. The game is designed to teach players about online safety, media literacy, and recognizing misinformation through scenario-based cards and guided discussions. It is typically used in classrooms, workshops, or youth programs. While the exact specs vary by edition, games of this type from ARUS usually support 3 – 6 players and take about 20–30 minutes per round to play.
Game by Mattel
In this twist on the classic word game, Scrabble, players use their seven drawn letter-tiles to form words on the gameboard. The twist is that now, proper names such as cities or celebrity names will now be allowed. The game is a limited edition and will not replace the original Scrabble.
Just like regular Scrabble, but a word can only be played if it uses at least one already-played tile or adds to an already-played word. This leads to slightly tactical play, as potential words are rejected because they would give an opponent too much access to the better bonus spaces.
Game by APCEIU
designed to help players explore themes such as global issues, cultural awareness, empathy, and responsible citizenship through interactive activities and discussion-based challenges. Although exact specs vary by edition, games from APCEIU in this series generally support 3–6 players and take around 30–45 minutes to play, making them suitable for classrooms, workshops, or youth programs.
Game by SPM GAMES
A word building card game for 2-6 players that challenges the coordination of your mind and reaction. It can be played in Bahasa Malaysia or English or both at the same time.
Players race against each other in this quick-thinking card slamming game to grab as many cards (or points) whilst making words from the pool of letter cards.
Be the first to "CHOOPP!" the cards and the points are yours to grab. Whether you win or lose in this game, EVERYONE WINS by learning new words.
Game by Phil Walker-Harding
In Sushi Go!, you're dining at a sushi restaurant, aiming to grab the best combination of dishes as they pass by. Each turn, players select a card to keep and pass the rest to their neighbor, creating a dynamic and strategic drafting experience. Score points by collecting sets like tempura pairs, sashimi trios, or the most maki rolls. Enhance your nigiri with wasabi for triple points, but don't forget to save room for pudding, it's worth points at the end! Designed for 2 to 5 players, a fast, fun, and flavorful card game perfect for family game night or quick play sessions.
Game by Don Eskridge
Avalon is a thrilling social deduction game set in the legendary world of King Arthur. Designed for 5 to 10 players. Players secretly assume roles as either Loyal Servants of Arthur or Minions of Mordred, each with their own objectives. The game unfolds over a series of missions where players must collaborate to succeed, all while trying to uncover the hidden identities of their fellow players. Other roles like Percival, Morgana, Mordred, and Oberon add layers of complexity and replay-ability, making each game a unique experience.
Game by Avalon Hill
Risk Strike takes the classic game of global conquest and packs it into a fast-paced card and dice experience. In this streamlined version, 2 to 5 players battle for world domination, not with armies on a board, but with bold moves, tactical card plays, and risky gambits. Each turn, you'll launch surprise attacks, defend key territories, and outmaneuver rivals using powerful cards. The goal? Be the first to control 3 continents or eliminate all opposition. With quick turns and constant tension, every decision counts.
Game by Genius Games
Ecosystem is a family-friendly card game by Genius Games that combines strategic gameplay with ecological education. Players build their own ecosystems by drafting and arranging cards representing various organisms and habitats, aiming to create a balanced and diverse environment. Designed for ages 10 and up, Ecosystem offers quick, engaging gameplay that combines learning with fun in under 20 minutes for 2 to 6 players.
Game by Faculty of Fun
Nasi Lemak, a traditional delicacy, is highly sought after, players assume the roles of Nasi Lemak stall owners and compete to make the most packs of Nasi Lemak. Through collecting ingredients, trading, and utilizing action cards strategically, players aim to reach five Nasi Lemak packs or have the most packs by the end of the game.
In this fun and competitive card game, players assume the roles of Nasi Lemak stall owners and compete to make the most packs of Nasi Lemak. It is designed for 2 to 5 players, with a playtime of 15 to 30 minutes. Includes expansion pack.