Game Designer/ Game Programmer Portfolio
Hi, My name is Gabriel Andrews. I am a student at Bradley University with a focus in video game design and programming. I have a background in programming, and have gained skills in java, python, and c#, specializing in unity development.
Role: Designer
2D vertical platformer where the player controls a hamster with the goal of getting to the top of a cake
Was shown at FUSE 2025
Was presented the "Galactic Exellence" award from Undead Labs
What I did:
Helped with level design
Implemented art assets into unity
Bug fixing and playtesting
Tools used:
Unity
Role: Programmer
A first person shooter where the player has to prep food to feed oncoming customers
Is available at the 8 bit barcade in peoria IL
What I did:
Programmed the shooting and prep systems
Programmed customer orders/Complaints
Coded the scoring system and lose/win states
Tools Used:
Unity
Visual Studio
Role: Programmer
A dress up game where the player has to match their frogs outfit with the corresponding prompt
What I did:
Coded the dress up mechanic
Programmed the prompt system
Tools Used:
Unity
Visual Studio