I was interested in creating a game that helped players learn about types of energy and energy transfer.
In the initial stage, I brainstormed concepts, rules, and materials for the game.
I selected materials that were lightweight and inexpensive. This would reduce the overall cost of the game itself.
I chose materials that were robust and could withstand numerous rounds of play without becoming deformed.
Sustainability was also considered when selecting materials. Some of the materials I selected were reused from previous uses, and other newly purchased materials, such as the coffee filters and straws, are paper and compostable.Â
I created the playing cards using Canva. I created a front and back to each card and a theme to use throughout the game. I used a sheet of to be printed front and back and cut out to create the playing cards.
I created a game board to help players organize the cards and track their dice rolls.
I had players read out and test the game rules and give feedback. I used the feedback to make the general rules more clear for players to start the game and become comfortable with the flow of the game.
I found places where the rules of the game were confusing or there weren't clear steps to take for certain scenarios and I clarified the rules.
I added specific rules for players to sabotage others, adding to the complexity of the game. I also decided to expand on the specific requirements for winning the game, and how the game should proceed if a player is close to successfully completing the challenge, but their attempt fails.
I put together the final set of instructions and the materials for the game. As a final step, I prepared the final version of the game board and the cards.