Here is a link to a printable bracket
After you fill out your bracket on paper, go to this link to fill out the Google Form to participate in the school-wide competition! Only digital submissions received by 3:30pm on Monday, March 9th will be considered.
RULES of the MMM Game Universe
Combatants are arranged in a four division, single elimination tournament.
Combatants have assigned seeds 1-16, with “1” being the best ranked combatant and “16” being the worst ranked combatant in the Division.
Unless otherwise stated on the bracket, a single combatant at peak performance condition represents the species.
To be defeated, a combatant perishes on or retreats from the “field of battle.”
Field of Battle in the first three rounds is determined by the combatant’s seed. The better/lower seeded combatant has HOME HABITAT ADVANTAGE and the worse/higher seeded combatant is the visitor.
Field of Battle in the last three rounds- the Elite Trait, the Final Roar, and the CHAMPIONSHIP, the battle location is randomized among 4 possible habitats.
HOW BATTLE OUTCOMES ARE DETERMINED
A teaMMM of scientists research the combatants and their habitats and estimate probability that combatant A wins vs. combatant B wins within the specific habitat.
Attributes considered in estimating battle outcome include temperament, weaponry, armor, body mass, speed, fight style, physiology, and motivation.
From that probability estimation, a random number generator determines the outcome of the encounter and which combatant advances in the tournament. This allows for the possibility, if not the probability, of UPSETS (a worse ranked combatant defeating a better ranked combatant).
HOW BATTLE OUTCOMES ARE REVEALED
The outcomes of the encounters between combatants are revealed in the form of a PLAY-by-PLAY as though being observed in real time by the scientist announcer reminiscent of a radio sports announcer.
The scientist uses published research about the species and their environment to create an evidence-based play-by-play, turning science into a story. Dramatic reveals, plot twists, and unexpected events may be used to explain the outcome of the combatant encounters.