Dong-Yeop Lee is the faculty leader at Kongju National University, with over 20 years of experience teaching game design at Kongju National University, Joongbu University, and Wecomeone Ltd. His work in 3D modeling for games, technology, and culture has been featured in various games. Over the years, he has made significant contributions to the field of game design and multimedia, both as an educator and a researcher.
In his current role as a professor at Kongju National University in the Department of Game Design, Professor Lee is deeply involved in lecturing undergraduate and postgraduate students. His courses focus on advanced topics such as 3D Modeling, Physical Based Rendering (PBR), and Animation. He is responsible for planning comprehensive course content and setting examination papers, ensuring that his students receive a robust and thorough education in these areas. Additionally, he supervises and supports postgraduate and Ph.D. students in their final portfolios, providing them with the necessary guidance and feedback to excel in their academic pursuits. He also reinforces lesson content using multiple visual devices, which enhances the learning experience and helps students better understand complex concepts.
Looking to the future, Professor Lee aims to further explore the applications of 3D modeling and PBR within AR/VR environments, enhancing their use in various sectors such as education, entertainment, and healthcare. He envisions developing new pedagogical strategies that incorporate these technologies to make learning more engaging and effective. By fostering multidisciplinary collaborations, he hopes to create innovative solutions that leverage digital media to address real-world challenges. As a mentor and educator, he is committed to guiding the next generation of researchers and practitioners, ensuring they are equipped with the skills and knowledge to push the boundaries of game design and multimedia.
Lecturing undergraduates and postgraduates in 3D Modeling, Physical Based Rendering (PBR), and Animation.
Planning course content and setting examination papers.
Supervising and supporting postgraduate and Ph.D. students in their final portfolios.
Reinforcing lesson content using multiple visual devices.
Lecturing undergraduates and postgraduates in 3D Modeling, Physical Based Rendering (PBR), and Animation.
Planning course content and setting examination papers.
Supervising and supporting postgraduate and Ph.D. students in their final portfolios.
Reinforcing lesson content using multiple visual devices.
Lecturing undergraduates and postgraduates in multimedia subjects such as Fusion Media, Mobile Applications, and SNS Game Development.
Planning course content and setting examination papers.
Supervising and supporting postgraduate students in their final portfolios.
Delivering new techniques such as SNS and F-commerce with engaging skills to the students.
Reinforcing lesson content using multiple visual devices (e.g., iPad, iPhone, electronic bulletin board).
Participating as a team member in the Virtual Realism project organized by the Electronics and Telecommunications Research Institute.
Lecturing undergraduates in Internet Commerce subjects, including Dreamweaver and Flash.
Providing visual aids and supporting students in solving academic and project-related problems.
Planning course content and setting examination papers.