In a far away realm, many moons ago, people prospered and lived under the rule of one great leader. Unfortunately, over time, the people failed to strengthen themselves mentally or to cooperate. Some failed to do their fair share while others were left doing all of the work. As a result, their world fell into chaos and disarray. Out of the darkness grew hope. Four new leaders were chosen from the four corners of the Earth (Swamplandia, Montrange, Foreista, and Praireden) by the Oracle of Archer Stone. They were tasked with showing the people a new path. The leaders of these four kingdoms (the mountain lands, the plains people, the swamp lands, and the forest people) were challenged to teach their followers wisdom and unity. A promise was made by the Oracle that, one day, one of the four kingdoms would be allowed the conquest of the realm.