Available Positions
PhD Student Positions Available
I am seeking talented PhD students who have a passion for investigating novel technologcal approaches to improve quality of life for people living with chronic conditions. Interested students are encouraged to apply for a PhD in Health Informatics [Link]. If you are already admitted to the program and interested in the topic, please reach out to Prof. Jung at heetjung@iu.edu along with your resume (or CV) and/or a portfolio.
Knowledge, Skills, and Abilities
Students are expected to have excellent oral and written communication skills, as well as a strong teamwork spirit. We prefer candidates with one or more of the following skills:
Strong background in HCI, especially in co-design, deployment, and user experience studies
Strong background in ML, particularly in a hybrid of conventional ML and deep learning/generative AI approaches
Note that students are not required to have domain-specific clinical knowledge in digital rehabilitation medicine. I welcome students who have a strong interest in the subject matter and enthusiasm to advance healthcare using diverse technologies.
BS/MS RA Positions Available for Developing Extended Reality Solutions
I am looking for multiple undergraduate/graduate students to work with (HT)^2. Please read the project description and necessary skillsets below. If interested, please reach out to Prof. Jung at heetjung@iu.edu along with your resume (or CV) and a portfolio ASAP.
Description
Explicitly focusing on individuals with chronic conditions and their caregivers—such as individuals with acquired brain injuries or dementia—we are interested in developing game- and extended reality-based solutions. We are looking for students who are passionate about designing and developing highly engaging and immersive games and XR solutions. The students will be provided access to the lab space (IT 462), multiple GPU-powered desktop computers, and VR platforms.
Knowledge, Skills, and Abilities
Students will closely interact with Prof. Jung, other PIs and team members on a regular basis. Students are expected to have excellent oral and written communication, and teamwork spirit. We prefer candidates with one or more of the following skills:
Designing 2D, 3D graphics, including characters, objects, environments
Developing in Unity and/or Unreal platform
Using Google Cardboard
Detecting and classifying objects
Tracking and identifying hand gestures (using a camera input)
Being able to use the existing generative machine learning models and/or train new ones
Note that we DO NOT require students to have domain-specific, clinical knowledge in digital rehabilitation medicine. I welcome students who have strong interests in the subject matter and enthusiasm to advance healthcare using games and VRs.
Anticipated Research Tasks
The lab is conducting co-design projects and pilot trials with anticipated user groups—such as actual patients, their caregivers, and clinicians. During the projects, students will be expected to conduct the following:
Brainstorming ideas about game and VR designs and mechanics
Preparing low-fidelity sketches and storyboards
Preparing high-fidelity mock-ups
Developing games and VR solutions
Compensation
Students will receive hourly-based salary, which will be determined based on the students’ qualifications and prior experience. Students will be acknowledged in research products—such as conference proceedings, journals, and games/VRs—based on their contribution.