Computational Thinking (CT) is how we think logically to solve problems.
We learn about CT in TechTime and use the vocabulary to describe our thinking process as we solve problems and learn to code.
We have all solved puzzles, but have you ever solved a puzzle by unsolving it? Students have been enjoying these games as Computational Thinking warmups in recent TechTime classes.
Second graders have been sharpening their computational thinking skills by playing many different games. They are now using those skills as they begin to learn to code. We are currently using guided code.org activities and students are progressing at their own pace.
Second graders have learned how to access the TechTime Google Classroom. Students will access links and resources from the Classroom during TechTime classes. They may also revisit these links by logging in to the Classroom from outside of school. Many of these links will also be shared on this website.
Pattern Recognition is part of CT. There are many types of patterns. Try this shape patterns game to practice your CT skills.
Patterns can also be made of colors. Can you solve all of the moon rock pattern challenges?
Students learned about how we see images created with computers. Then we took the idea of how our screens are covered with pixels and students then created pixel (bitmap) art.
Do you know the names for the parts of a computer? Do you know how a computer works? Do you know the difference between input and output devices? Second graders do!
During our current TechTime rotation students are learning about parts of computers and how they work. Annie and Moby at BrainPOP Jr. are introducing the ideas. Then we are looking inside a real computer and ending class by playing a fun game called "Find the Technology".