Tynker is a visual programming language that uses blocks with commands to code. To help you get used to coding, once you login, start doing some coding with any of the following programs to get the hang of it before starting any of the Drone Challenges.
How to fly a drone with Tynker coding
You can do your coding on a laptop, Chromebook Android tablet, or an iPad, but you need to fly the drone with an android tablet or iPad. The drone uses bluetooth to connect to the tablet or iPad, so make sure bluetooth is turned on.
Logging into an Account
Use your Google Login to start your account. You can code on a laptop, Chromebook, Android Tablet, or an iPad. Do the majority of your coding on your Chromebook and then you can always make adjustments on the tablet once you've tried out your code.
Starting the Drone Challenges included on this webpage
For each of the challenges under the Tynker Challenges Link in the menu, you'll need to sign into Tynker first then go to my webpage - open the Challenge, then click on Remix Button. Next go up to File in the menu and click on Save As - call it Challenge 1 - Tutorial.
If you're unsure how to complete the code, you might want to do some more practicing with the Getting Started with Coding Lessons.
Getting Started with Coding
If you or your students haven't done a lot of coding, it would be worth your time to start with some basic lessons to help your drone coding go easier. Tynker does provide some free 'courses' on different devices, but they are different courses for different devices and they frequently change. As of April of 2018, here are some suggestions to get you started:
Android Tablet - Crash Course:
Program a Sphero through a variety of puzzles. Learn the repeat, right and left, along with other commands that will help with flying drones. This is the best preparation for flying the drones.
iPad - Dragon Spells:
Not as good of a lead-in to flying drones as the android programs, but it does have students work with some of the basic skills needed to fly drones.
Chromebook/PC:
Programming 100 (Elementary) & Programming 300 (Middle School). Programming 100 is all you'd really need students to do (see suggested lessons) to work with the drones. I would at least have students do the Welcome to Tynker lesson to get started.
Setting up your Tynker Classroom
Here is the QuickStart Teacher Guide for Tynker. You'll setup your class in Tynker and also make a Google Classroom. Make your Google Classroom 1st, then add the Tynker class. When you set up a new Tynker class, it asks to link to a Google Classroom - so that's why you need to set up the Google Classroom 1st.
Here's how to add the Challenges to your Tynker account (and synced to your Google Classroom):
1. Sign into your Tynker account 1st
2. Go to my webpage - open the Challenge (start with How Far will it Fly), then click on Remix Button.
3. Next go up to File in the menu and click on Save As - call it Challenge 1 - your name(s).
4. Go to your projects area in your Tynker account.
5. Click on Assign - then choose your class you want to use that Challenge.
6. The challenge then will be available for your students in both their Tynker and Google Classroom
7. Repeat with the next Challenge
Suggested Course Progression for a Class using the Tynker Free Version on a Chromebook. You can of course assign all of the lessons, but the non X'd out lessons will tie directly to coding Drones.