Resources
Making Polygons in Scratch
Making Polygons in Scratch
Making Lego in OpenSCAD
Making Lego in OpenSCAD
// 2x2 Lego Cube
// OpenSCAD version
difference() {
cube([10,10,6]);
translate([1,1,-1]) {
cube([8,8,6]);
}
}
translate([2.5,2.5,6]) {
cylinder(1,1.5,1.5, $fn=20);
}
translate([7.5,2.5,6]) {
cylinder(1,1.5,1.5, $fn=20);
}
translate([2.5,7.5,6]) {
cylinder(1,1.5,1.5, $fn=20);
}
translate([7.5,7.5,6]) {
cylinder(1,1.5,1.5, $fn=20);
}
translate([5,5,0]) {
difference() {
cylinder(5,2.035,2.035, $fn=20);
translate([0,0,-1]) {
cylinder(6,1.5,1.5, $fn=20);
}
}
}
// 2x2 Lego Cube
// OpenJSCAD version
function main() {
return union (
difference (
cube([10,10,6]),
translate([1,1,-1],
cube([8,8,6])
)
),
translate([2.5,2.5,5],
cylinder({h:2,r:1.5})
),
translate([7.5,7.5,5],
cylinder({h:2,r:1.5})
),
translate([2.5,7.5,5],
cylinder({h:2,r:1.5})
),
translate([7.5,2.5,5],
cylinder({h:2,r:1.5})
),
translate([5,5,0],
difference(
cylinder({h:6,r:2.035}),
cylinder({h:6,r:1.5})
)
)
)
}