American Spaces promote critical thinking and thoughtful discussion of issues important to the U.S. relationship with the host country and U.S. global interests. They do this in keeping with the U.S. commitment to a core tenet of democracy: upholding a citizen’s right to free access to information. American Spaces counteract negative perceptions and disinformation about the United States, and they offer opportunities to build bridges of mutual respect and understanding between the host country and the people of the United States.
American Spaces should not only be tools of the embassy’s public affairs section, but should serve as platforms for the entire mission to use for public engagement in support of the broad range of U.S. relationships, interests and activities in the host country. In general, through a set of five core programs, American Spaces should:
Crafternoon students finished their paper airplane experiment. They had the opportunity to participate in a competition, applying their newfound knowledge. This hands-on activity fostered practical understanding of flight principles.
Conversation Club students engaged in discussions revolving around social networking. They explored various topics such as the impact of social media on society, online etiquette, and the pros and cons of virtual connections, fostering a rich and insightful conversation.
Code Club students continued practicing their coding skills by getting challenges with objectives to be done, such as using a repeat loop to animate a sprite, and using a forever loop to repeat an animation indefinitely.
Crafternoon students started a paper airplane experiment. Through the step-by-step process of building a paper airplane, participants gained a deeper understanding of aerodynamics, distance, and gravity.
The Conversation Club held a meaningful session discussing Memorial Day. Participants explored the historical context, traditions, and significance of the holiday, promoting cross-cultural understanding and language development.
Code Club students successfully achieved the following objectives in their Scratch projects: altering a sprite's appearance using code, enabling sprites to respond to user input through coding, and incorporating sound effects into a sprite's actions.
The Crafternoon Club explored the mesmerizing realm of fossils. With expert guidance, participants learned about fossilization processes, paleontology, and gained a hands-on appreciation for the ancient remnants of Earth's history.
Conversation Club students talked about the intricate world of artificial intelligence (AI). Participants engaged in lively discussions, sharing insights on AI's potential impact on society, ethics, and its role in various industries.
Code Club students participated in the Virtual STEM about Artificial Intelligence by our partners American Spaces CDMX where young learners had the chance to interact with the platform Teachable Machine.
Crafternoon students delved into geology, exploring the layers of the Earth in an engaging session. The hands-on activity deepened their understanding of the Earth's composition, igniting their curiosity for scientific exploration.
The conversation club started with a movie-themed session. Participants engaged in lively discussions about their favorite movies, dissecting plots, characters, and cinematic techniques.
Code Club students finished working with SCRATCH tutorials. They analyzed the content learned in the tutorials and selected two or more guides to start a project with the theme: Water Day.
Students finished the elaboration of their rain stick. They explored the concept of sound by experimenting with different materials and sizes of seeds or beads inside the tube to produce various sound effects.
Students created their own account on SCRATCH and started practicing with Scratch Tutorials to see all the features of this website.
Students were introduced to the evolution of sound and music through history and different cultures. As their first project, they started the elaboration of a rain stick.
Students finished and polished their creations. When they finished, their designs were printed in the 3D printer of the American Space. They had the opportunity to follow all the process: from designing to printing in 3D.
Students started creating their final design. This design had to have at least 5 different shapes or figures together. They spent the whole session creating and designing their idea. The teacher checked the designs to verify that they were ready to be printed.
Students were challenged to create their own design, using all the things learned in the first session. They designed a basic structure, modifying the dimensions and volume of some shapes.
Students were introduced to the main aspects and characteristics of 3D design and started creating and experimenting with the platform. They built their first design with basic shapes and geometrical figures.
We invited parents, most of them mothers of children from the EFL program, to play board games at the Library to practice their critical thinking, problem-solving, communication, and decision-making skills.
We participated in the Virtual STEM 3D Design Workshop by our partners American Spaces Veracruz where young learners had the chance to interact with the platform Tinkercad and explore block-based coding.
We invited children from the EFL program to play board games at the Library to practice their critical thinking, problem-solving, communication, and decision-making skills.
Students continued developing the tutorial lessons, getting new skills and learning all types of blocks usage.
Students started developing the tutorial lessons and they started creating their first coding blocks.
Code club started with a new group of students who are eager to start coding their projects! We started with the tutorial lessons so they can get familiar with the platform.
Code club students concluded the first module of scratch by doing the final projects, where they were supposed to create their own project.
Code club students developed a new skill with Scratch. They were asked to follow an idea and develop a personal project with all the features we have seen so far in class.
Code club students started creating a new project, where they needed to include different types of blocks to make it more complex.
Code club 5th period started with new group of students. They started practicing with Scratch Tutorials to see all the features of this website.
On March 30th, we held a virtual 3D design workshop, inviting all American Spaces in Mexico. We had more than 20 participants.
Code club students were challenged to create a free object that they would like to create. They had to consider and use different shapes and figures to make it more defined.
Code club students were challenged to create a building structure they wanted, considering all the physical characteristics of the real building. Cesar is creating a soccer stadium.
Code club students created 3D designs of objects they like to practice their skills when combining different geometrical figures.
Broadcasted the "Marthin Luther King Jr. I Have a Dream" Kanopy documentary in TWITCH for more than 20 viewers.
Started a monthly Code Club for kids where they will learn about programming and coding through videogames creation in Scratch.
Imerican Space Hermosillo - Community Support
The American Space in Hermosillo, together with Colegio IMARC, donated more than 15 kg of plastic caps to the Fundacion Un dia Especial Fonsi AC, which is a shelter for people with cancer. With the sale of the caps, they are supported with food, lodging and clothing.
Thanks to Mrs. Alma Irene Salazar for her great support and for being a great example of the Hermosillo community.
The IMARC community is committed to supporting society and we thank everyone for their contribution in donating plastic caps.
Instructed a 3D design workshop for kids, where they learned how to design an object in 3D and all the basics of its modeling. Their final project was to create a Christmas character.