To support our emerging scientists, we believe curriculum, instruction, and assessments should be relevant, purposeful, and compelling. Integrating phenomena and real world initiatives in our design, like the United Nations sustainable development goals and citizen science projects, gives our students opportunities to experience and contribute to the global scientific community in meaningful ways.
Overview of Backwards Design
Resources for Written, Assessed, and Taught Curriculum
Tools for Alignment
6 Boxes for Engagement and Chunking
High Quality Instructional Tool
Lesson Sequences: QECR and TRTW
"Scientific phenomena are occurrences in the natural and human-made world that can be observed and cause one to wonder and ask questions."
From https://ngss.sdcoe.net/Phenomena-and-the-NGSS/The-Importance-of-Phenomena
Helpful Links and Resources
The Wonder of Science (including featured phenomena and phenomena by grade and topic)
The Phenomenon Master List (Live Google Doc)
Phenomena for NGSS (including a searchable phenomena library and teaching with phenomena)
#ProjectPhenomena Database (searchable database of phenomena)
"The 2030 Agenda for Sustainable Development, adopted by all United Nations Member States in 2015, provides a shared blueprint for peace and prosperity for people and the planet, now and into the future. At its heart are the 17 Sustainable Development Goals (SDGs), which are an urgent call for action by all countries - developed and developing - in a global partnership. They recognize that ending poverty and other deprivations must go hand-in-hand with strategies that improve health and education, reduce inequality, and spur economic growth – all while tackling climate change and working to preserve our oceans and forests."
"In citizen science, the public participates voluntarily in the scientific process, addressing real-world problems in ways that may include formulating research questions, conducting scientific experiments, collecting and analyzing data, interpreting results, making new discoveries, developing technologies and applications, and solving complex problems. In crowdsourcing, organizations submit an open call for voluntary assistance from a large group of individuals for online, distributed problem solving."