In-game model modified and completely re-textured.
Modeled in 3DS Max, Textured in Photoshop and Substance.
In-game model modified and completely re-textured.
Modeled in 3DS Max. Textured in Photoshop and Substance.
Modeled in 3DS Max, Textured in Photoshop and Substance.
Modeled in 3DS Max. Textured in Photoshop and Substance
Modeled in 3DS Max. Textured in Photoshop and Substance
Modeled so that it can be 3D printed and fielded as a proxy model for the game Warhammer 40K. This was a personal project modeled in 3DS Max.