Above me is the video l This above me is the code/program
of my Sphero doing a 270* . l for my Sphero to do a 270*.
What I did for project three was to program my Sphero to make a 270* around three cubes. What I learned form this project was that Spheros are hard. This is why I think that Spheros are hard because this project took me three days to program Sphero to do a 270*, this took me so long because if you change one thing in the program it all would fall apart which lead me restarting the program multiple times. I over came this problem with the help of Eastin and Ethan which lead to my success of my Sphero doing a 270*. Project three made me a more Empowered Learner because this gave me more strategies on code and learning about robots. I also learned to make my goals small for the Spheros. From the project i was a Digital Citizen because i focus only on the project and not to mess with others. My strategies for being a Computation Thinker was learning the problems that the Sphero had. I began to become a better Creative Communicator from learning what the Sphero taught me and how I express myself from what the sphero did. An example of this is when sphero didn't do the program correct and instead of getting mad i kept on trying till I the sphero did the program correctly. I had shown being a Global Collaborator by showing my help with my friends to get the project done and to help them with theirs. I also shown to be a Innovative Designer by solving and overcoming my problems, an example of this is when I changed a detail about the program the Sphero went backwards instead of moving forwards. I solved this by turning the Sphero around and then the program worked again. Last I showed to be a Knowledge Constructor by learning why the Spereo malfunctioned and learned to reprogram so that this wouldn't happen again. Project three would help me with my career because it taught me to be calm and to overcome challenges. If i mad a career out of coding when i'm and adult, I would be a robotic coder.