Start using Ozobot!
Click the Instructional Resources button below to access guides, lessons plans, and printables organized by Getting Started, Next Steps, and Leveling Up labels.
Evo robot
Charging cable
4 color code markers
Get started activities
Zip case
๐ฑ Ozobot App
๐ฅ OzoBlockly
Screen-free color coding
icon & block-based
SEL - social stories, relationship building
Math - number, shape, & pattern recognition, counting, sequencing, measurement, fractions, data, geometry, symmetry
Literacy - storytelling, Letters, word patterns, poetry, text structures
Social Studies - mapping, coordinates, & directions, timelines
Science - motion, engineering & design, patterns waves, and systems
Hardware - the physical components that make up a computing system, computer, or computing device
Software - programs that run on a computing system, computer, or other computing device
Algorithm - a list of steps to finish a task
Sequence - an ordered set of instructions
Program - a sequence of instructions, usually written for a computer
Conditional - instructions that depend on whether something is true or false
Debug - finding and fixing errors (bugs) in a program
Function - a piece of code that you can easily call (use) over and over again
Loop - a set of instructions that repeats
Variable - a name or symbol that represents a number that can be referred to in a program and changed over time
Evo Entry Kit
Evo Class Kit (12 bots)
Evo Class Kit (18 bots)
Additional accessories