The resources you have been provided and the prompts that you should have responded to in your personal notes have guided you to make connections between the intent of language and the environment of logging camps to create folk figures of entertainment. Lumberjacks created and shared stories of Fearsome Critters to entertain one another and bewilder the monotonous landscape in which they lived. Some critters are fearful in nature while others are comedic, the type of language used to describe the critter in question is the key to understanding this difference.
Your job is to take the qualities you explored in researching the history of logging camps and the writings of Fearsome Critters and apply them to the environment around you.
For the final assessment of this lesson, you will create a story of a Fearsome Critter that belongs to the environment you live in.
A recording device
A place to record
Internet access to upload your recording to Flipgrid
Step 1: Reflect on the area that you live and what aspects of it would lend themselves to the creation of a critter. For loggers, the Hugag was like a giant falling tree. Maybe for you it would be a large pothole in a busy road, swings in a community park, or sea water slapping against a harbour dock.
Step 2: Consider how the environmental aspect you chose could be transformed into a creature. What would its body look like? Would it have fur, feathers, or scales? How would it move?
Step 3: Write a script describing your critter. The original tales of Fearsome Critters were circulated in the oral tradition and you will do the same. Make sure that you use some of the same qualities of language that Cox used in his descriptions.
Step 4: Practice reading your script and record using the Flipgrid link below to share the story of your Fearsome Critter.
Make sure you pick a location with minimal background noise, clear lighting, and remember to test your equipment before recording!