Below are the standards for both the Language Arts course(s) and Mathematics course for which this project is designed.
10th Grade Language Arts
Accelerated Precalculus
Can be modified to align with Geometry Standards
LA10.A.3 analyze how complex characters (e.g., those with multiple or conflicting motivations) develop over the course of a text, interact with other characters, and advance the plot or develop the theme
LA10.C.22 write narratives to develop real or imagined experiences or events, using effective technique, well-chosen details, and well structured event sequences
LA10.C.22.a engage and orient the reader by setting out a problem, situation, or observation, establishing one or multiple point(s) of view, and introducing a narrator and/or characters; create a smooth progression of experiences or events
LA10.C.22.b use narrative techniques, such as dialogue, pacing, description, reflection, and multiple plot lines, to develop experiences, events, and/or characters
LA10.C.22.c use a variety of techniques to sequence events so that they build on one another to create a coherent whole and build toward a particular tone and outcome (e.g., a sense of mystery, suspense, growth, or resolution)
LA10.C.22.d use precise words and phrases, telling details, and sensory language to convey a vivid picture of the experiences, events, setting, and/or characters
LA10.C.22.e provide a conclusion that follows from and reflects on what is experienced, observed, or resolved over the course of the narrative
"Before The Game" Lessons
52.S.CP.8 apply the general Multiplication Rule in a uniform probability model, P(A and B) = [P(A)]x[P(B|A)] =[P(B)]x[P(A|B)], and interpret the answer in terms of the model
53.S.CP.9 use permutations and combinations to compute probabilities of compound events and solve problems
54.S.MD.1 define a random variable for a quantity of interest by assigning a numerical value to each event in a sample space; graph the corresponding probability distribution using the same graphical displays as for data distributions
55.S.MD.2 calculate the expected value of a random variable; interpret it as the mean of the probability
56.S.MD.3 develop a probability distribution for a random variable defined for a sample space in which theoretical probabilities can be calculated; find the expected value
57.S.MD.4 develop a probability distribution for a random variable defined for a sample space in which probabilities are assigned empirically; find the expected value
The Game
58.S.MD.5 weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding expected values
60.S.MD.5b evaluate and compare strategies on the basis of expected values (e.g., compare a high-deductible versus a low-deductible automobile insurance policy using various, but reasonable, chances of having a minor or a major accident)
61.S.MD.6 use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator)
62.S.MD.7 analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game)
Standards given are Gwinnett County AKS, based on Common Core.