OVERVIEW
A high-speed VR racing simulation set in a gritty cyberpunk city, where players must connect to their bike's tech to toe the line between precision asphalt racing and slick flat track chaos. The game is designed to appeal primarily to players of motorcycle racing sims who are looking for the level of immersion they get in titles like MotoGP, but in a fantasy environment that can push the boundaries of what can be done in real motorcycle racing.
In Kronopunk GP, the bikes can transform between speedy street racers and rugged dirt bikes with the push of a button, allowing the player to optimize their ride for the two different types of terrain and two different styles of racing, on the fly. Mastering the transformation is what allows players to master the track and get the very best lap times.
The game's cyberpunk setting allows for environments and challenges to be exaggerated beyond what would appear in the real world, and to highlight the juxtaposition of a grungy worn-out city and hi-tech digital flair. The tracks include intense neon-lit advertisements over harsh urban sprawl. The bikes are tricked-out street racers, grungy and worn past their prime but with flashy holographic displays that bring HUD information to vibrant life. Players need to connect with their tech and embrace their style to cross the finish line as the very best the Sprawl has to offer.
GENRE
Motorcycle Simulation Racing
TARGET AUDIENCE
Primary: Hardcore racing sim fans who want a realistic feel within a more extreme setting.
Secondary: VR enthusiasts wanting highly immersive experiences using physical movement and haptic controls.
PLATFORM
Meta Quest 3 (VR)
DESIGN PILLARS
Flow: Evoking the feeling of "highway hypnosis" wherein the player loses themself in the ride.
Immersion: VR sensory feedback that makes the bike feel like an extension of the player's body.
Style: Retro-futuristic cyberpunk aesthetics with a gritty-yet-stylish edge to the tech.