Please note the instructions have changed. See highlights below.
Level 2: SYMMETRY DROP
OBJECT OF THE GAME:
The goal is to be the first player to get rid of all the cards in their hand.
THE DEAL:
Deal seven cards to each player, one at a time, starting with the player to the left. The remainder of the deck is placed face down in the center of the table to form the stock.
THE GAMEPLAY:
The player to the left of the dealer leads the round and may play any card. Each player in turn must either play a card having the same color and type of symmetry group (either C or D) OR the same order of rotation as the lead. The lead changes with each new card played.
If a player cannot play a card, the player must draw up to four cards from the stock until a play can be made. If after the fourth draw, no play can be made, the player's turn is skipped. The player whose card has the most symmetries wins the round. If there is a tie for the win, the player who went first takes the win. The winner of each round leads the next round.