Rural Exceptional Student Talent Opportunities, Resources, & Experiences
Rural Exceptional Student Talent Opportunities, Resources, & Experiences
The ESU2 Mobile STEAM Lab brings hands-on, high-interest STEAM experiences directly to schools. The program expands access to project-based learning, career exploration, and creative problem solving by delivering specialized tools, ready-to-use modules, and implementation support to districts.
Each of the five STEAM Trailer modules (linked below) includes ready-to-use lessons created to help teachers get started quickly and confidently. These lessons provide clear directions, student activities, and practical ideas for using the equipment in meaningful, hands-on learning experiences.
Browse the modules and lessons below and choose the resources that best fit your students, grade level, and instructional goals.
Checkout is easy: Click "Reservation Calendar" to confirm availability → Click "Reserve a Module" to complete the checkout form. Voilà! We'll take it from there!
Questions? Contact RESTORE Student Project Coordinators Dr. Kristen Job (kjob@esu2.org) or David Privett (dprivett@esu2.org).
Hands-on cardboard modeling and prototyping for architecture, engineering, and maker challenges in classrooms and project-based learning environments.
A classroom-ready flight simulator built for schools, helping students explore aviation concepts, controls, navigation, and simulation-based problem solving.
Custom product design and entrepreneurship projects using transfer-printing workflows across multiple surfaces.
Direct edible printing for full-color images, logos, and text on cookies and other suitable treats to support branding, product design, and marketing projects.
Immersive virtual and augmented reality experiences through ClassVR's built-in classroom platform and curriculum-aligned content library.
Schools will request modules and preferred dates through a Google Form. RESTORE will manage scheduling and coordinate equipment, timing, and site readiness with schools.
Teachers using the equipment will receive training before classroom use. ESU2 will support setup, onboarding, and maintenance coordination, while site staff oversee daily supervision and safe operation.
ESU2 will coordinate delivery, setup, and pickup. Equipment must be stored securely indoors with power access as needed. Schools should provide trained adult supervision and adequate space for selected modules.
Lesson modules will be associated with all products except ClassVR. Class VR headsets already include built-in immersive programs and curriclum-aligned content through the platform.