Only one week away!
Only one week away!
Conference Date
Conference Description
Contact Information
July 18, 2023
STEM has been emphasized for years, and this conference looks to reinvigorate, reorganize, and refocus our knowledge of what STEM looks like in Region 2. Our efforts will resonate through to our students and staff as we explore options to meet the growing need for highly qualified, highly educated students in the field of STEM.
Conference Coordinator:
Simon Rios
361-561-8657
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Looking to volunteer and receive 50% off registration cost?
Enter Code: Volunteer50
Connect with our conference share out on social media with:
#ESC2STEMFOCUS
#ESC2STEMCON23
Current Community Presenters
Christina Campos (WOISD)- Engaging STEM Challenges
Maricela Arce (TTPF)- Texas Tuition Promise Fund and Match the Promise Foundation
Randall Stuart (CCISD)- Collaborative Engineering Capstone Projects
Kyle Jones and Jonathan Turner (GPISD)- Creating an Aligned Robotics Program K-12
Gary Leary and Angelique Fernandez-Leary (CCISD)- Learning in a virtual world, using VR headsets to enhance the educational experience
Jessica Carranza (Texas Virtual Schools at Hallsville ISD)- Video Creation using Canva for the Secondary Classroom; Moving Beyond the Essay in the English Classroom
Shannon Aguilar (TAMUK)- The Science of Nutrition
Nina Hollingsworth (Sinton ISD)- Like a Dishwasher for Your Classroom: Using ChatGPT and AI to Reduce Mental Load in the Classroom
Nancy Cavallin (St. Marys Charter) and Janie Perez (GPISD)- Rab-bot Environment STEM Activity (Ecosystems)
Alyssa Ricker (CodeHS)- Integrating Computer Science Into Your MS/HS Math Classroom
Jonathan Turner and Emily Drown (GPISD)- 3D Printing in Fashion: Pushing the Boundaries of Design
Matthew Leal (ESC 2)- Using Film to Support Writing
Kim Ogden (Coastal Bend Bays & Estuaries Program)- Biomimicry: Innovation Inspiration
Vendors or Sponsors Click Here
(Seeking sponsorship the conference and vendors for our exhibit hallway)
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Dr. Katrina Adkins has been in education for over 20 years, both as a teacher and administrator (director of technology) and is a sought-after speaker at conferences and schools across the world. Currently, Katrina is the VP of the United States Academic Esports League, as well as a College Professor for Esports and Gaming. She has also authored dozens of educational technology whitepapers, books, journal articles, and blog posts on the topics of Esports and EdTech.
Registered Exhibitors
A turn-key academic esports program for schools
Competition: The nation’s premier K-12 esports league on America’s safest competition platform
Curriculum: An award-winning, standards-based curriculum with full professional development
Career & College Readiness: Career exploration and game development courses, workforce internships, college scholarships and more!
zSpace applications engage students in standards-based learning experiences that align with the curriculum. Students construct knowledge and understanding of concepts across multiple curriculum areas with a strong focus on STEM subjects.
Sphero transforms the way kids PK–12 learn with a fun, comprehensive approach to STEAM (that's STEM + Art) and computer science. Our coding robots, design-and-build kits, curriculum, and engaging lessons and activities encourage exploration, imagination, and perseverance.
Do you want your students to truly love science? National Geographic Learning will provide strategies and lab activities that incorporate authentic visuals, hands-on experiences, and interaction with the work of current explorers. You will leave with lab activities to put right into practice to inspire that life-long love of science.
Learn about Typesy, the only keyboarding program with TEKS aligned content.
Using the Engineering Design Process to Understand the New Instructional Shifts
Great Minds®, the public benefit corporation behind Eureka Math® TEKS Edition, introduces PhD Science® TEKS Edition to support high-quality science instruction. In this hands-on workshop, participants identify and explore the instructional shifts outlined in the new TEKS. Throughout the session, participants have the opportunity to experience the learning through the eyes of their students while they work through the six steps of the Engineering Design Process where they will ask, imagine, plan and test a solution to a real-world problem.
Savvas provides K-12 education curriculum and digital learning solutions for students and educators.
Advanced Technologies Consultants
AI - Robotics and Future Ready Skills
We will take a look at some case studies of local colleges and high schools and how they are preparing their students for the latest technology with skills from industry for industry
Revolutionizing Career Readiness through EdTech: Unlocking the Potential of STEM Education
The session will explore the intersection of STEM education and career readiness, and how innovative EdTech solutions can bridge the gap between the two. The talk will highlight the importance of STEM skills in today's job market and the challenges that students face in translating their STEM knowledge into successful careers. The presentation will also showcase how EdTech tools and platforms can help students acquire the necessary skills, experience, and confidence to succeed in their chosen career paths. Through real-world examples, the audience will gain insights into the latest trends in EdTech for career readiness and how they can leverage these technologies to prepare their students for the jobs of the future.
Up, Up, and Away! with HMH STEM
Watch student achievement SOAR in Math and Science! Propel learners to achieve success in math through adaptable instruction, personalized pathways, embedded support, and more data insight. And, for Science - BREAK THE CODE of the new Science TEKS with hands-on, FUNomenal activities. With HMH's Best-in-Class educator support, conditions are CLEAR FOR TAKEOFF for STEM.
Unlocking Potential Through Inspiration, Inquiry and Innovation
What learning experiences do you remember most? We all remember engaging, inspiring and meaningful experiences. Let’s build a classroom where students dream, create, problem solve and make connections to the real world, inspiring pathways for potential and passion. Learning is an organic experience intended to inspire students to become lifelong, future-ready thinkers. Unlocking the process of innovation and problem-solving will build cross curricular experiences for students through an innovation mindset.
STEMscopes by Accelerate Learning Inc.
Code-a-Card (and MUCH more with STEMscopes and Bitsbox coding)
Bring technology into every classroom using the IDEA lesson model (Illuminate, Do, Extend, Assess). No matter the coding experience level, students will use real-world typed JavaScript coding to design and build their own apps to share on any device. Coding provides constructivist pedagogy and facilitation to support and integrate with core subjects: science, math, computer technology, and ELA.
No prior coding experience is required! You will receive additional coding resources to help you put the “T” in your STEM classroom.
The context in which we work is STEM, as it integrates the core disciplines that enable students to solve problems, be creative, think with their hands, work together, and articulate ideas. Through decades of change in education, providing competency-based, collaborative, hands-on learning opportunities has been our constant focus.
The Impact of Scholastic Esports on Student Engagement
PlayVs looks to support your efforts to increase engagement and achievement as well as have an impact on college and career readiness for your campus and district.
Drones Are More Than Remote Control Toys
FAA-certified drone pilots are in high demand, and that demand is growing every year. Our drone certification program will help your students graduate from high school - not just with diplomas, but - with the knowledge to obtain their FAA Part 107 drone certification, and the skills needed to be top prospects for immediate employment.
Integrating STEAM & Prototyping Into All Content!
Teachers have VERY full plates, and it can be difficult to add more to what they're already doing in the classroom. But what if we can find relevant ways to make connections to STEM, and create opportunities for students to build & prototype in our regular content? Come to this collaborative session where we will talk about feasible ways that you can foster an environment of connection and creativity in your class, and increase engagement among your students!
GO BEYOND> with TAMIU Online
A 100% online master's degree from Texas A&M International University empowers you with essential knowledge and skills to advance your personal and professional goals.
Kiddom drives K-12 school performance. The highest-quality curriculum combined with teaching tools to make your classroom more efficient and effective.
DMAC supports and maintains 20 pieces of web-based software to help districts and charter schools (K-12 and ONLY in Texas!) with local assessments, data analysis, assessments, student documentation, progress monitoring, curriculum planning, appraisals and more.
The Diversity, Equity, Inclusion and Accessibility (DEIA) Department of Defense (DoD) mission is to enhance the readiness of the DoD workforce and ensure the nation's security through leveraging the pillars of diversity, equity, inclusion and accessibility and optimizing diverse talent in support of the Joint Warfighter.
High School Esports League was founded in 2012 and remains the largest and longest-running competitive gaming organization for high school students. We harness students’ passion for video games through organized competition and academics, resulting in better engagement, better GPAs, and better attendance, all while competing for college scholarships every season.
Summit K12 supports districts in Accountability growth for Domains 1,2 and 3. With three distinct curriculums for Science, RLA and Language Development, we strive to not only prepare Emergent Bilingual students for TELPAS, but all students as the prepare for STAAR /EOC. In Fall of 2023, Summit K12 science expands to all grades K-12.
The Texas Parks & Wildlife Department is a Texas state agency that oversees and protects wildlife and their habitats. In addition, the agency is responsible for managing the state's parks and historical areas.