Projects
Projects
This was my final project on ESAT, Twin Stones. We were a team of 7 programmers, 6 artists , 1 designer and 3 musicians developing a 3D platformer game using the latest version of Unreal Engine 4. I mainly worked on enemies AI and level design. I also worked on making some platforms, making the achievement system and helping with the port to Mac and Linux. The game was published in Steam in June 2021.
This was my first project on Unreal so I thought that it was interesting to port the Space Shock from Unity to Unreal. The goal was to make a port from one engine to another. Despite I don´t have the original cube designs from the original one, I added some cool particles and sound effects.