During the second week of the COSMOS Cluster 2 on Engineering Design and Control of Kinetic Sculptures, our team members learned how to program using RobotC to process sensor data and to control a motor in a Motion Robot. The concepts of automatic sensor data processing and controlling the motion of a component in a Kinetic Sculpture led to the design requirements of a Mini Sculpture. The Mini Sculpture design is a team effort that is completed during the third week of the COSMOS Cluster 2.
For our mini-sculpture, we would have to implement sensors which can detect various types of information about the sculpture.
We would also need our sculpture to be affected by user input, which would need to change the result of the marble's path, as well as a simulation from Working Model 2D that tests our proposed design.
Our overall design is somewhat of a plinko and pinball machine. We combined the aspects of all three of our designs to create the final mini sculpture. We have the sensor to release the ball at the top, we have the color sensor to switch the marble's track, and the oscillating bucket at the bottom to add difficulty to the game. The risks we took were that we might not be able to get it done in time, since it was a very ambitiou mini sculpture. We had 3 different systems going at the same time and they were complicated to implement as well. Another risk was that we may not have been able to obtain all of the necessary materials for this project, since we needed 4 different sensors (touch, color, light, and sonar), as well as 3 motors. However, in the end, we were able to get and use all these things. Furthermore, we chose to combine all of these designs because, as seen in the Pugh chart, the final design with all of these concepts had a higher rating than the rest (the Kaylee & Ethan design). The other designs were much less creative, which reduced their ratings.
We created a mash-up of all 3 of our designs. It has a user-interface ball release, a color sensor sorter, and a oscillating marble catcher. Below to the left is our WM2D and to the left is our full Mini Sculpture.