You will need:
1-10 dot spinner
pencils or markers
your mathematics workbook
a partner to play the game with.
Take turns to spin the spinner and trace over the matching numeral on your game board. The first player to complete a full row wins the race.
If you played the game again tomorrow, what would you do differently?
Why?
Share your work with your class on your digital platform.
You may like to:
share your responses to the reflection questions
write comments
share pictures of your work
comment on the work of others.
Provide your child with a pile of number words they flip over to determine which numeral to write. (e.g. cards that say ‘one’, ‘two’ etc.)
Have a pile of ten frames showing 1-10. Your child flips over to determine which numeral to write.
Work within the range of 1-5 before progressing to 1-10.
Work with numerals 1-20 using a second game board.