The color of death and decay. Black is about one thing, and one thing only: Winning. Even if it means having to hurt yourself in order to hurt your enemy more, or to hurt yourself to get more.
The power of nature and growth, Green focuses on sheer brute force, and power-ups, with the drawback that some of these cards have high converted mana cost
The power of control. Blue is all about not letting your opponent make his moves, and ensuring your own. It also boasts some of the best draw power in the game.
The color of fire. Red has the ability to burn through your opponent's Life quickly and mercilessly. Red is all about impulse and passion. Act first, think later.
The colour of community and peace. White focuses on healing and restoration, with the ability to utilize many smaller creatures quickly.
Colourless mana reprsents all colours in the spectrum. A card which needs colourless mana can be cast using the aspects of any land.
Available Decks:
Aura of Courage (Green / White / Blue)
[Galea, Kindler of Hope]
Draconic Rage (Red / Green)
[Vrondiss, Rage of Ancients]
Dungeons of Death (Blue, Black, White)
[Sefris of the Hidden Ways]
Planar Portal (Black / Red)
[Prosper, Tomb-Bound]
Counter Blitz (Green / White / Blue)
[Tidus, Yuna's Guardian OR Yuna, Grand Summoner]
Limit Break! (Red / White / Green)
[Cloud, Ex-SOLDIER OR Tifa, Martial Artist]
Revival Trance (Red / White / Black)
[Terra, Herald of Hope OR Celes, Rune Knight]
Scions & Spellcraft (Black / White / Blue)
[Y'shtola, Nights Blessed OR G'raha Tia, Scion Reborn]