In geometry I applied transformations by designing a video game with 3 levels. After designing my video game, I turned the video game into an animation. The goal of my game was my goal of the game is to save as many kids as i can to by doing a series of geometry transformations while avoiding cupcakes. In order to complete my game, translations, rotations, reflections, and dilations had to be used. It was important throughout the process that we remembered the differences for each transformation. the transformations do different things such as dilation it does expand or shrink from the original shape and reflections have to flip but maintained its original size. For rotation you have to turn and a translation you have to slide . s