Level 1:
Dusting Off the Old Cartridges
Dusting Off the Old Cartridges
Welcome, and who is ready to learn about bringing gaming and other related activities into the classroom? This first part of the workshop will assess your current understanding and familiarity with the concept of gamification.
Step 1 - Bring the following materials:
Notes on a lesson from your curriculum that typically struggles to keep students engaged.
Kids rolling their eyes during Hamlet?
Polynomials putting people to sleep?
A list of technology and collaborative resources that you currently use in your classroom.
Step 2 - Take and submit this Pre-Workshop Survey on knowledge and experience with gaming, as well as attitudes toward its role in the classroom.
Step 3 - An open mind... consider what parts of education you find to be most engaging as a student. Let's have some fun!