Introduction:
In order to determine if our solution can accomplish our main goal, we would need random teenagers to test and use our prototype. We believe that the incentive of putting your own money in and only touching it when the routine is completed gives the incentive to follow the routine. Another goal for our design is to make it as small as possible, so people don’t have to worry about where it will be stored.
Stakeholders:
The buyers and users are projected to be students. In order to sell, we would have our own website for consumers and have the product in certain stores ex:Target and Walmart. We will be the manufacturer until we have enough net profit to afford to pay workers in a factory.
Design Specifications:
It is most important to us to make sure the solution allows for more of an incentive to get into a habitual routine. The next most important specification is size because we don’t want it to take up lots of space. We will know if we solved these problems by sending out a survey to a few testers of the prototype.