The Design Thinking Process is a non-linear, iterative process that students and adults use to understand users, challenge assumptions, redefine problems, and create innovative solutions to prototype and test. Involving six phases—Empathize, Define, Ideate, Prototype, Test, and Implement —it is most useful to tackle problems that are ill-defined or unknown.
Using the Design Thinking Process, identify one of the many issues that current remote controls have and design a solution that addresses that problem.
Using the Design Thinking Process, identify one of the many issues that current remote controls have and design a solution that addresses that problem.
Using the Design Thinking Process, identify one of the many problems caused by plastic pollution and design a unique solution to help out Mother Earth.
Using the Design Thinking Process, identify one of the problems the user is facing and design a unique solution to help them out.
Using the Design Thinking Process, identify one of the problems the user is facing and design a unique solution to help them out.
Using the Design Thinking Process, identify one of the problems the user is facing and design a unique solution to help them out.
Using the Design Thinking Process, identify one of the problems the user is facing
and design a unique solution to help them out.
Using the Design Thinking Process, identify one of the problems the user is facing
and design a unique solution to help them out.
Build a structure that will support an apple using only pipe cleaners.
Using the selected medium, design a robot that can help your school become more eco-friendly.
Build the tallest skyscraper using only paper and tape.
Build the longest paper chain from 1 sheet of paper.
Using only 1 sheet of paper, build the strongest bridge that can support the most weight.