Co-leads:
Surya Guthikonda - @suryaguthikonda on Discord
Santhoshini Pranathi - @Soul on Discord
Imran Khan - @Imrankhan on Discord
Surya Guthikonda - @suryaguthikonda on Discord
Santhoshini Pranathi - @Soul on Discord
Imran Khan - @Imrankhan on Discord
Manasvi Dawane - @man1u on Discord
HenryVo - @_lowkeyboi on Discord
Channel: #multimodal-ml
Paper reading sessions around recent multimodal AI research
Deep-dive on Research paper discussions on models, methods, and open problems
Code labs to understand and implement ideas from papers
Bringing researchers, developers, and learners together around shared interests
Breaking down recent multimodal research papers
Discussing research questions, ideas, and possible directions
Exploring ideas through experiments and code
Turn interesting papers and discussions into research questions
Create opportunities for members to conduct and contribute to research
Connect people working across different areas of multimodal AI
Encourage more experimentation, collaboration, and open research
A place to keep up with current multimodal AI research
Better understanding of how multimodal models actually work
Discussions with people exploring similar problems
Opportunities to experiment, build, and contribute
Access to talks and perspectives from researchers and practitioners
Multimodal AI Newsletter on -> First Monday of the Month
You can view all the newsletters here.
Bi-weekly Meetings on -> Saturday at 10:00 AM EST.
Recent Recordings
Real-Time Venus Architecture and Full Duplex Voice Assistants
October 3, 2026
This session explores the evolution of voice assistant systems from turn-based interactions to fully asynchronous, full-duplex assistants that can listen, respond, and perform background tasks simultaneously. We dive into the Real-Time Venus architecture, which separates fast real-time conversation from a backend capability system for complex reasoning, tools, APIs, and web searches. The session also covers control-token-based action scheduling, speech playback management, and video memory optimization using motion-based frame filtering and MMR retrieval. Finally, we examine benchmark results, including the system’s robustness to noise and continued speech, along with current challenges such as interrupt responsiveness, tool-call errors, and unnecessary task delegation.
This session focuses on Efficient Video Sampling (EVS) and how it reduces the enormous token cost of processing long videos in multimodal LLMs. We explore how video frames are divided into patches, grouped into temporal cubelets/tubelets, and compared using cosine dissimilarity to identify informative regions, while the first frame acts as an unpruned reference anchor. The session demonstrates how quantile and Top-K selection can remove redundant static regions while preserving motion and information-rich content, with Top-K providing precise control over the final token budget. We also examine how EVS can reduce a 512-frame video from ~141K to ~42K tokens, along with its limitations, including Amdahl’s Law and the finding that EVS performs better in vision embedding space than raw RGB space.
August 22, 2026
This session explores Nemotron-3-Nano-Omni and its Efficient Video Sampling (EVS) technique for making long-video understanding more efficient. We examine how the 30B MoE multimodal model combines vision, audio, and language processing, and why long videos create massive token, memory, and compute requirements. The session dives into how EVS uses anchor frames, temporal tubelets, and patch similarity to identify redundant visual information and retain motion-rich regions. We also explore supporting optimizations such as dynamic resolution, 3D tubelet fusion, and audio-video interleaving, which can reduce token counts significantly. Finally, we discuss EVS's speed improvements, end-to-end limitations, and the accuracy trade-offs of aggressive pruning, particularly for fast-moving videos.
July 11, 2026
This session explores MIRA, a multi-player interactive world model from General Intuition that learns to predict and generate future video across four simultaneous player perspectives. We dive into how MIRA combines DINOv3 visual features, player actions, temporal information, and latent diffusion to maintain a consistent shared world across multiple views. The session also covers how the model is evaluated using FVD, FID, Action Recoverability Rate (ARR), and game-state probing, along with its current limitations such as physics inconsistencies, object memory failures, and incorrect game states, and discusses future applications in robotics and autonomous driving.
13 June, 2026
This session introduces the fundamentals of image and video diffusion models and then dives into NVIDIA’s SANA family of models (SANA, SANA 1.5, and SANA Sprint). We explore how SANA makes high-resolution image generation faster and more memory-efficient using Linear DiT, Deep Compression Autoencoders, kernel fusion, model pruning, and distillation. The session also discusses how these optimizations enable smaller models to achieve high-quality results at significantly lower computational cost, while covering the key ideas behind single-step diffusion generation and setting the foundation for a future session on video diffusion models.
November 1, 2025
October 18, 2025
August 9, 2025
July 12, 2025
June 28, 2025
May 31, 2025
April 18, 2025
April 4, 2025
March 21, 2025
March 7, 2025
Feb 14, 2025
Jan 24, 2025
Jan 10, 2025
Dec 13, 2024
Nov 29th, 2024
Nov 1, 2024
September 13, 2024
August 23, 2024
August 9, 2024
July 26, 2024
July 12, 2024
June 28, 2024