Following three successful workshops (IEEE VR 2024, IEEE VR 2025, ISMAR 2025), we further explore the theme of "Seamless Reality." By the term we envision the seamless integration of cyber and physical spaces, following the development of VR/AR display technology and perception understanding.
We define "Seamless Reality" as a concept that seamlessly integrates physical perception with behavior and cognition between cyber and physical spaces. Through this workshop, we aim to promote research on the fundamental technologies for realizing Seamless Reality, including AR display systems that enhance the realism of virtual images, AR representation design applying insights from visual cognition and psychology, and physical interactions with AR representations based on changes in physical space and haptic feedback.
Acknowledgement: This work was supported by JST ASPIRE Grant Number JPMJAP2327.
1st Workshop on Seamless Reality @ IEEE VR 2024
2nd Workshop on Seamless Reality @ IEEE VR 2025
3rd Workshop on Seamless Reality @ ISMAR 2025
Update (5th Dec. 2025) We have opened the workshop webpage.
Our workshop targets the following but not limited to:
3D User Interface
Avatar simulation and embodiment
AR/VR Display technologies
Brain-computer interfaces, physiological computing
Body-based interfaces
Engineering of interactive systems,
Evaluation of interactive systems
Human-Computer Interaction,
Haptic feedback
Haptic interfaces
Learning and training,
Multimodal interfaces
Multisensory feedback and interfaces.
Neuroscience and cognitive science,
Perception in AR/VR environments
Sports, performance, motor skills,
Tangible interfaces
User and perceptual studies
TBD
TBD
Schedule:
Submission deadline: January 16, 2026 (Anywhere on Earth, 23:59)
Notification: January 22, 2026
Camera-ready deadline: January 29, 2026
Workshop date: March 21 or 22, 2026
All paper submissions must be in English and must comprise 6 pages maximum, NOT including references. We also welcome a short paper of 2 pages, not including references.
All Paper submissions must be prepared in IEEE VGTC Conference Style Papers (https://tc.computer.org/vgtc/publications/conference/) and submitted in PDF format. We highly encourage authors to use the LaTeX template. However, authors who choose to use the MS Word template should ensure that the PDF submission matches the PDF format template. We accept supplementary materials (document, image, and video format) with the submission.
The review process is single-blind. Starting with this workshop, we request that authors include a brief (2–4 sentences) statement, answering: “How does this work contribute to the realization of seamless reality in VR/AR?” in the submission system. This statement will help guide the review process and inform workshop session planning.
Accepted papers will be published in the IEEE Digital Library within the IEEE ISMAR Abstract and Workshop proceedings. Please note that we considers papers of 3 or more pages to be archival. At least one author of each accepted paper is required to register, attend, and present their work at 4th WSR.
The University of Tokyo, Japan
École Centrale de Nantes, France
IMT Atlantique, France
Cluster Metaverse Lab, Japan
If you have any questions, please contact: ws-seamlessreality@googlegroups.com