3D Modeling & Animation Reflections
2025-2026
2025-2026
Hello, I will introducing myself for beginning, I used to be Computer science and still does, into I change my mind to become a Modeling and Animation l. Then later I wanted more focus on video game development expiernces now after I got pass my certification exam on my computer sciences. This kinda became happy forward, learning how to model, and animated is something wanted expiernces for my first time now.
9/9/2025
The beginning, I been using BrainBuffet for learning how to use 3ds Max, since I learn some stuff how placement block, editing, how to check the polycount, and etc... Since now I have finish the intro I can successfully how work intro, and I now starting on Module 2 learning the management the pre-scene. Which I will pretty understand easily at least I hear about it.
While I was working on the Module I finish 3 easy model of What I been learning, and working
(Not best quality) This is my very first model, snowman for my first beginning model, that I been doing, which itself it boring design so I can't bothered too much
The Next one is the Pencil the 2nd model itself, which I not satify with this pencil yet, this the design I have good enough for my beginning intro
I been working this Temple of Primitives for 2 days learning on the column which I very satisfy at the end, and still going to use today, into what define at the end.
Today, I did some review, and learning something about What I did, for example Merge, Import, and also snap toggle. Which can be useful, or either in some sceneries...I been finishing my Module 2 Buffet, which I kind of satisfy right now...
I constructed Alfie the hitch cat, yeah that what I been learning for...and the change I did is just well, I just make front leg, and the rest was created from Brain Buffet Start file, which basically kinda disappointed that brainbuffet have face yet for Alfie. I'm unsure that later, or something else.
This is front view, not much to says except the front leg look different since I took same color to picture but it became kinda abnormal
This is front, yes this lego cat which is easy determine, and I also have no word about this except learn from BrainBuffet
Left View year, unsure why is darker in the front, than the back leg
Module 3: This unit is suppose actually need to use like model, not only is something transformation, but also using the mesh, model, and Modifier other stuff... Possible one if not the most important part to Animation and Modeling, it can get confusing (mostly on Lego minifigure), I'm must says, I very impressed that I starting to know modeling which I struggle the most on Blender, since I understanded(on 3 Ds Max) I could get some model right atleast...
The First, and possible longest modeling which possible at least 6 days to finish this kind of model, and mostly struggling, dude new significant. Since that finish I can show of this model, I learn the new system called modifier list, there many modifier of many which I won't explain since basically but the most I used is the Edit Poly, since the Brainbuffet video talk about since It a very powerful tool that you can used it on.
About this Minifigure I make, is possible favorite, and also Pain at the same time, to make It has many thing inside of it, Head, Torso, Leg, Pelvis, Arms, and hands...This really must be impressed about it how I did it, I ask my teacher about this like 10 different times on the less how to connect or about the attachment, and other which not that very important
Minifigure Infront of the Paper instruction lol
Full Scene of the minifigure
Without it (Trust me the legs, is my hatred on) this model is tuff 🥀 🥀 🥀
Yes, a screwdriver possible pretty easy, if you have right resources possible, I learn how to use Loft on the Compound object from a outdated video from 2010 using line and intersect with other model in between line...
I, and myself learn how how to Loft, and compound object, learning this knowledge is going to be more precise about this one.
This the first thing I did, is line, due to the tutorials, teach how to use Lather. So I very precise , and practically to finish the line for the pawn, and after I use Lather, I kinda satify that it just finish instantly like this at the end.
Field Garden Scene:
This is going to be last module, that I been doing for like 2 - 3 days, since this unfinish, I do something that I been satisfying about new feature that I tested about like, Taper function, and other stuff. And also I indeed did some 3 stuff different, since I got didn't have time to finish on time. I must says it fine for my model attitude.
With 4 different kind of Mushroom, 3 different, and 3 different flower... It alright... I could finish more, since this what I can most I kind of proud with the flower design, even though it doesn't seem beautiful I decide to end it here for module 3 now...
My Reflection on this was basic at first into I did some testing the lighting, and I went slightly deeper, and damn this kinda tuff from learning this, rendering is pretty nice, and possible my favorite to do...
It just like my friend want to do first on the module for some reason, but Oh well this is one 4th module, at least I got handle on Module 4... And I got many rendering on Citizen Kane...
Scrapped/Unused
Yes a "Lamp", that pretty much it, since I need to be lighted on top, and decide to model myself on Lamp while listening Lo-Fi Girl Jazz, and ask 2 people to ask about if I chamfer this, or Lathe about...
And this happened after I render and put some shadow and light
Scrapped
Reason to the teacher, was underwhelm from this assignment
This First Second Quarter, we're been learning how to used texture(you learn more on module 6), and material, which is one of my favorite way to learn how to use it, earning the different glasses, different texture, and learning how use to Slate Material Editor much harder, but more flexible, and Material Editor, which much easier, but less flexible with your model. But in my opinion Slate Material Editor is much uses, and mostly I been doing with this model, put in some details on to this...
The Ring from the Lord of the Ring
The Bowling ball from Big Lebowski
The Heart of the Ocean from Titanic(1997 Movie)
This Unwrap UVW, gives some information with the texturing materials, same as Module 5 learning the beginning of texture and material. But in Module 6 will apparently introduce you how mapping work, which is main important about this module part on going, which some information, I can understand the basic of the introduction, to keep going...
This part introduce the unwrap modifier, teaches you how to use pelt as your option to do seam, which sound complicated itself, this really perform well, with this software, can help you knowledge about pelt, which the particular system the perform to deform, or just finding correction on seams, BUT AS LONG YOU DON'T PRESS QUICK PELT AND START CLICKING ON START RELAXING, JUST TO START RAMMING UP YOUR CPU.
On the final video of Module 6, it suppose to teach you the texturing and the UVW editor which is cool, but was must information is what I been expecting for... But the end of the day, I learn something, but don't understand to used for... I guess this information could be done for.
The Starting of Rigging, I starting wondering about Biped, and boned in the main part of Rigging, I starting to Learn about Bone first Learning how does Connection works for... After some Learning, I started to do some pose with Frankenstein Monster with a lego version something something