Curriculum Objectives
I can understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally.
I can undertake creative projects that involve selecting, using and combining multiple applications, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users.
I can create, reuse, revise and repurpose digital artefacts for a give audience, with attention to trustworthiness, design and usability.
Starter:
Activity:
What do I turn in?:
Lesson 1 - Reflection Questions
Starter:
Read the following article as a group and discuss.
Activity:
Read the client brief and start thinking of how you would like your city to look like.
Research cities for inspiration and begin to rough sketch your city plan using pencil and paper.
What do I turn in?:
-Rough city plan sketch
Starter:
Designers use an inspiration board to start to bring together the look and feel of their projects.
An inspiration board may contain:
-Hand drawn sketches
-Inspirational images found on the internet
-Images that represent the feel of the design
-Colour swatches
-Textures and fabrics
Look at the examples of inspiration boards and start to think about what yours will look like.
Activity:
Create your own design inspiration board on Google slides. Make sure to use a variety of mediums (at least 3 from the list above) to convey the look and feel of your design.
What do I turn in?:
-Design inspiration board slide
Starter:
Watch the video below (or your teacher's demonstration) to get a basic understanding of:
-How to move around
-What tools to use
-Shortcuts
-Creating basic shapes and forms
Activity:
Login to Sketchup using the instructions video below:
Begin to block the spaces out for your city plan using the line and rectangle tools.
Make sure to practice the basic skills covered:
-Explore the home bar, toolbar, panels, status bar and measurements box
-Navigating by orbiting (click, hold and drag), panning (click, hold + shift and drag) and zooming (scroll in and out)
-Draw a line (L), click once and click again (Don't click and drag!!)
-Typing in measurements
-Draw a co-planar face
-Selecting, deleting and healing lines and faces
-Use the inference tools (midpoint, dotted lines and axis colours)
-Use arrow keys and shift to choose the axis
-Use the push/pull tool (P) to extrude a face to 3D and remove material (holes, corners and curved edges)
What do I turn in?:
-Screenshot of your space blocking progress
Starter:
Watch the video below (or your teacher's demonstration) to get a basic understanding of modeling a basic house structure.
Activity:
Continue to plan your city, adding more details to your basic blocking from what we learned today in class. Your city does not need to be as detailed as this house, but the skills learned from this task will help you with your design.
What do I turn in?:
-Screenshot of your progress so far
Starter:
Review your client brief:
When we hand in our final project, we will be screenrecording ourselves as we move through the city, pointing out each item from the client brief.
Activity:
Continue to model your city.
What do I turn in?:
-Screenshot of your progress at the end of each lesson
Starter:
Before you hand in your project on Google Classroom, make sure to check your client brief to ensure that you have included everything.
Activity:
Screen recording video of you exploring your city and pointing out each rubric item.
At the end of class, we will be working in partners to grade and give feedback to each other.
What do I turn in?:
-Screen recording video.
If you enjoyed this topic and would like to investigate the idea of building the ideal modern city, have a look at the articles below: