Curriculum Objectives
I can design, write and debug programs that accomplish specific goals.
I can solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs
I can work with variables and various forms of input and output.
I can use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
Watch the instructions video below:
We will be learning to code our own rainforest scenes.
First, we need to learn how to log in to Scratch.
Starter: Join Scratch using the instructions from the video and your CGB email account. Click on the image below to get to the Scratch website.
Activity: Now that you've logged in to Scratch, let's get started! Click on the image below to explore the project we will be working on.
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
-What can be changed in the scene?
Extra Challenge: If you finish early, take some time to explore these 'remixes', what is different to the original project? What is the same?
Watch the instructions video below:
Starter: Click here to sign in to Scratch.
Step 2:
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Step 9:
Save your project as 'Rainforest Scene'.
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
-Take a screenshot of your coding so far and add it to the Seesaw activity.
Watch the instructions video below:
Starter: Log in to Scratch and open your 'Rainforest Scene' project.
Activity:
Step 1:
Step 2:
Step 3:
Step 4:
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
Take a screen shot of your coding from today's lesson and post it on the Seesaw activity.
Watch the instructions video below:
Starter: Log in to Scratch and open your 'Rainforest Scene' project.
Activity:
Step 1:
Step 2:
Step 3:
Step 4:
Step 5:
Step 6:
Step 7:
Step 8:
Step 9:
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
Take a screen shot of your coding from today's lesson and post it on the Seesaw activity.
Watch the instructions video below:
Starter: Log in to Scratch and open your 'Rainforest Scene' project.
Activity:
Step 1:
Step 2:
Step 3:
Step 4:
Step 5:
Step 6:
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
Take a screen shot of your coding from today's lesson and post it on the Seesaw activity.
Watch the instructions video below:
Starter: Log in to Scratch and open your 'Rainforest Scene' project.
Activity:
Challenge 1:
If you are a bit behind, use this lesson to catch up to lesson 5.
Challenge 2:
If you are finished and would like an extra challenge, add in a grasshopper using the instructions below.
Challenge 3:
If you are finished and would like an extra extra challenge, use what you have learned to change the sprites, add different music or change colours. Try to make your project original so that it looks different than anyone else's.
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
Take a screen recording of yourself playing your finished project and post it to the Seesaw activity.