Curriculum Objectives
I can design, write and debug programs that accomplish specific goals.
I can solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs
I can work with variables and various forms of input and output.
I can use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
Watch the instructions video below:
We will be learning to code our own rainforest stories.
Starter: First, we need to brainstorm some story ideas so we know what to code.
Look at the objects below. Use all of the objects to come up with a rainforest story.
Activity: Structure your story using the beginning, middle and end chart.
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
-Beginning, middle and end chart
Extra Challenge: If you finish early, take some time to explore the Scratch 'Tell a Story' tutorial.
Watch the instructions video below:
Starter: Log in to Scratch and create a new project called 'Rainforest Story'.
Activity: Use the 'Tell a Story' Tutorial to guide you. Be as creative as you would like and have fun coding!
If you get stuck, you can use the coding cards below for ideas!
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
Take a screen shot of your coding from today's lesson and post it on the Seesaw activity.
Watch the instructions video below:
Starter: Log in to Scratch and open your 'Rainforest Story' project.
Activity: Continue working on your story. Make sure to finish by the end of class so we can share your story with the rest of the class.
What do I turn in?: Click here for the Seesaw activity for 3L and 3E.
Take a screen recording of you playing the story and post it on the Seesaw activity.