One of the things we should know to be a good game designer is the different categories/genres of games. There are a lot of different ways to categorize games, but let's look at the most commonly used categories by the gaming community. These categories are based on gameplay characteristics rather than story. Some games will fit multiple genres.
Platformers
First-person shooters (FPS)
Third-person shooters
Fighting
Stealth games
Survival
Rhythm
Battle Royale
Adventure
Action Adventure
Horror
Survival Horror
Metroidvania
Text Adventure
Point-and-click
Visual Novel
Puzzle
Role-playing game (RPG)
Action role-playing game (ARPG)
Computer role-playing game (CRPG)
Massively multiplayer online role-playing game (MMORPG)
Roguelike
Roguelite
Open World RPG
Sports
Simulation
4X
Auto Battler
Multiplayer online battle arena (MOBA)
Real-time strategy (RTS)
Turn-based strategy (TBS)
Tower Defense
Souls-like
Abstract strategy
Alignment
Auction
Connection
Cooperative
Deduction
Economic Simulation
Educational
Elimination
Hidden-role
Multiplayer
Negotiation
Race
Role-playing
Stacking
Tile-based
Trivia
Unequal Forces
Word
Pick one of the above genres. Explain what makes a game fit this genre and explain the genre's history. Include what the first game of this genre was.