Live Challenge

Task:

On June 8th, it is World Oceans Day. ‘The Ocean Project’ has asked your team to develop (code) a 5 minute interactive story/quiz/challenge using Scratch. World Oceans Day encourages us to change perspectives, learn, change our ways, and to celebrate the oceans. Therefore your product must:


  • Encourage people to think about their plastic usage, and change their ways.
  • Educate people about oceans and how we’re all connected to them.
  • Highlight the importance and functions of the world’s oceans.
  • Celebrate the oceans.


Success criteria:

  • Evidence of research into overfishing and dangers of plastic disposal
  • Evidence of planning and designing an original character and animation
  • Evidence of collaboration (defined roles in your group)
  • Evidence of basic programming structures including repeat, if and when.
  • Evidence of using most features of Scratch including events, looks, sounds, control
  • Your interactive product should run for a minimum of 3 minutes.
  • The user must be able to return to the main menu


Definitions:

Product: Scratch game which meets the success criteria

Character: An original sprite created by students which can interact with other sprites/objects

Interactive: The object/character can interact with the user/player or another object

Animation: A sequence in a program where the character will move through different stages or environments


Resources:

http://www.worldoceansday.org/splash-bubbles-resources

Piskelapp: 8-bit character creator.

https://www.piskelapp.com/

Sound effects:

https://freesound.org/browse/tags/sound-effects/

Storyboard

Powerpoint to be added later (with instructions)

Success criteria checklist


PRIZES

Pre-Task

1st Place

2nd Place

    • Headphones

Live Challenge:

1st Place

    • 4 x Raspberry Pi Computers with case and storage

2nd Place

    • Gadgets