A boy named Milo meets some rather extraordinary characters as he travels through time to discover a new meaning to his life.
Module 2: Word Play
Essential Question:
How and why do writer's play with words?
In this module, we will ask these questions:
How can wordplay create confusion and humor?
How can writers use wordplay to develop a story’s settings and characters?
How can writers use wordplay to develop a story’s plot?
How is The Phantom Tollbooth a story of transformation?
Playing with words together is a lot of fun. Try word games like this one at home:
Hink Pink: One person thinks of two rhyming words, such as “fat cat” or “lead bed.” That person shares a clue so his or her partner can guess the rhyming words, such as “a large feline” (fat cat) or “a heavy sleeping place” (lead bed).
A few to get you started: ▪ Soaked animal in the house (wet pet) ▪ Seafood dreams (fish wish) ▪ Playground at night (dark park)