Every month, a new fact comes out into the DGC in the "Resources" section.
If you forgot to check out the latest fact or you just want to rewatch the other ones, you can always go back to the DYK Archive here !
Every DYK are (normally..) here, have fun !
The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
Finding the game too difficult to play through during testing, he created this cheat code, which gives to the player a full set of power-ups (normally obtainable gradually throughout the game)
The code is so popular, it trascended its medium.
Here is an example in an Anime :
https://www.youtube.com/watch?v=UpdB6V4cJt0
Dinosaur Planet was a game originally developed by Rare and published by Nintendo for the Nintendo 64, later intended for the Nintendo GameCube instead and finally canceled to become something completely different : Starfox Adventures.
Originally, the game had nothing to do with the Star Fox series and was intended to be a stand-alone title.
According to an interview with Shigeru Miyamoto, he had noticed the striking similarities between the game's characters and those of Star Fox, and so the decision was made for the game to become part of Star Fox as a launch title for the GameCube.
Although Rare scrapped the project due to Nintendo wanting it to be a Star Fox title, there is still a lot of leftovers from the game's development, which led to the game evolving into what became "Star Fox Adventures".
In February 2021, a video game preservation group called Forest of Illusion announced on their Twitter page that they acquired a disc containing a development build of Dinosaur Planet from a private game collector in Sweden.
The content of the disc has been released online and it is now possible to play a prototype with an emulator.
You can actually see all the content stored into a PS1 game just by reading it on PC.
It has literally zero protection on it, you can dump and make backup copies of your games without any third party tool.
Here is a fun example on Chrono Trigger.
Originally playable on SNES in 1995, it received a PS1 port in 1999 with added features.
By dumping the files from the disc, you will find a ROM you could use on an SNES emulator with .bin support. Source >HERE
That doesn't mean the PS1 had no protection at all, you can't simply read a backup CD-ROM directly into your console just after ditching into the files of an original game. If you want to know more about how the PS1 security was defeated, you can check out this excellent video !
https://www.youtube.com/watch?v=7HOBQ7HifLE