Brainflakes are colorful, interlocking plastic discs that allow students to build two-dimensional and three-dimensional designs. Students can connect the pieces to create patterns, shapes, structures, characters, and models while developing creativity, spatial reasoning, and problem-solving skills.
Brainflakes provide an engaging, hands-on way to reinforce reading, mathematics, science, and engineering concepts through purposeful building activities.
Grades: PK-K
Subjects: Reading • Math • Science • STEAM
Prep Time: 5–10 minutes
Difficulty: Easy
Best For:
Hands-on learning • Patterns • Storytelling • Design challenges • Creativity
📚 READY-TO-TEACH LESSONS
📖 Story Builders: Create a Character
PK–K • Early Literacy • 20–30 minutes
After listening to a picture book, students use Brainflakes to build a character or object from the story. Students describe their creations, identify colors and shapes, and practice oral language and story retelling.
🔢 Colorful Patterns: Count, Sort, and Build
PK–K • Math • 20–30 minutes
Students sort Brainflakes by color, count collections, create simple AB and AAB patterns, and compare groups using more, fewer, and equal.
Develop spatial reasoning and fine motor skills
Reinforce early geometry and pattern recognition
Support reading comprehension through visual representations
Encourage creativity and imaginative storytelling
Practice counting, addition, and measurement
Introduce engineering design and problem-solving
Strengthen collaboration and communication
Provide hands-on STEAM learning experiences
Introduce Brainflakes and demonstrate how the discs connect.
Allow students to explore building simple flat shapes.
Demonstrate how to connect pieces to create three-dimensional structures.
Provide a building challenge connected to a classroom learning objective.
Encourage students to plan their designs before building.
Allow students to build individually or with partners.
Have students explain their creations and describe their thinking.
Provide time to test, revise, and improve designs.
Build characters or settings from familiar stories
Create repeating color patterns
Construct letters, numbers, and geometric shapes
Design towers, bridges, and simple structures
Model addition and subtraction problems
Create structures that meet specific design requirements
Build objects related to science units
Complete timed or collaborative engineering challenges
Build a character from a story and describe its traits
Create a model of a story setting using details from the text
Retell a story using constructed objects
Build an object representing a vocabulary word
Create models showing the beginning, middle, and end of a story
Explain a design using complete sentences and descriptive language
Create and extend repeating patterns
Count and group Brainflakes by color
Model addition and subtraction equations
Compare the lengths and heights of structures
Identify and construct two-dimensional shapes
Explore symmetry through balanced designs
Solve building challenges using a specific number of pieces
Design and test towers for stability
Explore how different structures support weight
Build models of plants, animals, or habitats
Investigate balance and symmetry
Compare strong and weak structural designs
Practice the engineering design process: plan, build, test, improve
Brainflakes construction sets
Small containers or trays for organizing pieces
Paper and pencils for planning designs
Storybooks or reading passages
Pattern cards or building challenge cards
Rulers or nonstandard measuring tools
Student recording sheets
Begin with simple, flat designs before introducing complex structures.
Sort Brainflakes into small containers for easier classroom management.
Provide visual examples for students who need additional support.
Encourage students to explain their designs rather than simply showing completed models.
Use partner activities to promote communication and collaboration.
Establish expectations for sharing and returning materials.
Allow students to redesign structures that do not work as planned.
Use short building challenges as learning stations or early-finisher activities.
Check that pieces are securely connected before moving completed structures.