Weekly Freedom Levels are to be set and posted to the studio scoreboard by end of day Friday.
Voyager Freedom Levels are: Reset, Nesting, Flying, and Soaring. Nesting is the base level of freedom with certain abilities and experiences unlocked with each level achieved. If minimum requirements are not met, this will lead to a period of time in RESET. Please see the studio Freedom Board for more information.
Daily Requirements for Voyager Freedom:
30 Daily Points
1 Nessy Lesson (5pts)
5pts DEAR
5pts Comms
15 additional points logged (from any source) of your choice!
Power Squad - Required Servant Leadership must be on track
*Meeting these daily requirements immediately unlocks “flying” freedom level for that day, until the end of the next school day. If flying is not met, the hero begins the next day in "nesting"
Weekly Requirements for Voyager Freedom:
150 Weekly Points
75 Balanced Points. These points must be divided between the following areas:
25 Each: MATH, DEAR, Comms OR Servant Leadership (Power Squad only)
75 additional points logged (from any source) of your choice!
5 Math Lessons completed in the assigned challenge zone
Power Squad Only: “On-Track” with Journey Plan
*Meeting weekly requirements ensures that the following Monday begins in Nesting. Unfinished weekly work will be completed at an assigned RESET area until submitted and approved.
Session "Gold Coin" Requirements for Voyager Freedom:
Session L2L OR L2B Mini-Badge completed
Session Comms Star Challenge completed
Family Journey Meeting completed
360 peer reviews completed
Power Squad Only: “On-Track” with Journey Plan
Meeting session requirements ensure that the first Monday begins in Nesting. Unfinished session work will be completed at an assigned RESET area until submitted and approved. Some sessions may have different a different Gold Coin game for earning excursion.
RESET is your friend. It is a dedicated space designed to support the practice of deep focus for those who have past due required work. However, choosing an extended consecutive time in RESET may lead to a strike. Additionally RESET may be assigned at any time in accordance with guardrails and studio systems. (strikes issued, coin game, etc). Occasionally a hero may be required to be removed from the studio all together as covered in the Acton Family Playbook when RESET is not an option.