Another good OSU graphics course taught by Ron Metoyer. I don't think the webpage is publicly accessible outside the campus network, but the synopsis is that we "explored the techniques and algorithms for generating motion for character animation, video games, and interactive environments."
Projects
The projects were cool since most of my previous graphics experience fell more into the visualization category, and animation was a refreshing change of pace.
Particle and Mass Spring System
Inverse Kinematics
Kinematic Motion Viewer