Experiential and Exploratory Learning… it is the process of discovery through design and build stages. Projects are initially introduced with a common entry point for discussion purposes, but then researched and built collaboratively for shared learning. Activities will be presented individually as a “tell it/sell it” marketing strategy to assess understanding and build learning connections.
Learning and knowledge may be demonstrated through art, diorama, construction, deconstruction, tech projects, written work, poetry, music or any creative student endeavor of choice.
Projects are based upon student interest survey results. Some possible activities may include:
Designing and building the ultimate lunchbox or backpack
The scarecrow project
Happiness through family or community
Ice Houses
Robots, space, toy making, innovation
Dinosaurs or sports
Nature/Our Planet Earth
Ocean creatures, habitats and/or adaptations
History