Players will be controlling their own farm as they grow crops, gather animals, and grow their family. As the game progresses, there are periodic harvest phases where players need to have their farm built to the point they can support their families or suffer penalties. At the end of the game, whoever has the most impressive farm wins.
To have the most points at the end of the sixth round.
This video is for the original version of Agricola. Some of the game pieces have changed shape and quantity, but the basic way to play the game remains the same with our version of the game. Be sure to check the rulebook for any changes.
Uwe Rosenberg
Klemens Franz
2016
1-4
12+
30 minutes per player
Advanced
area enclosure, card drafting, hand management, worker placement
Reserve this game
46 animals including
18 white sheep
15 black boars
13 brown cows
138 resources including
30 brown wood
30 tan clay
14 white reeds
24 black stone
24 yellow grain
16 orange vegetable
1 starting player token
24 player pieces each in 4 colors
4 large farmyard boards
1 large game board
1 supply board
2 game board extensions
23 wood room/field tiles
16 clay/stone room tiles
2 variant tiles
1 side job action space
36 “1 food” markers
8 “5 food” markers
3 yellow suggestion markers 10 goods tiles
120 cards including
14 action space cards
10 red “Major Improvements”
48 orange “Minor Improvements”
48 yellow “Occupations”
1 score pad
1 set of instructions
1 appendix